Some tweaks and mods for S.T.A.L.K.E.R.
STALKER is one of the few games that looks to be very hostile in the beginning but emerges as an interesting one as it progresses. When it was released way back in 2007, it had many bugs and FPS drops that people were disappointed with. But still, most of them who played this game till the further levels liked it later and it became one of the unique game in itself.
For those who still like STALKER and play it even today (like me), I would like to suggest them such tweaks and mods to enhance their experience while gaming STALKER.
Download this patch 1.0004. It increases the game performance by 15-30%.
Float32 1.078 b
The shader mod makes the game look good and also betters the performance. This mod also works well with all other mods so the shader mod is like a boon for this game and a must have one. Download Float32 1.078 b
The father of all mods for STALKER - AMK mod
The AMK mod is the best one for stalker game and it beats all the other mods that are available. Everything that was considered to extremely difficult or almost impossible was pulled of in this mod. Some of the videos below give an idea of this awesome mod.
Basix GFX-MV v.2.0
This is one of the biggest mod in stalker, i feel
BASIX SPAWN MOD:
This spawn-based mod is created to be compatible with GSC v.1.0004.
Main features include completely rebuilt spawn files (Basix Spawn Mod)
to force compatibility with GSC patch 1.0004. The mod features a rare
combination in the same spawn file of monsters that GSC excluded from
their final cut of the game and drivable vehicles, Its recognizable
Weapons Expansion Mod is enhanced in this version with an automatic
texture switch for weapons attachments. And as in the previous
version, Environmental GFX Mod is included. Four spawn files are
included so that the user can select among various difficulty settings
at the start.
WEAPONS EXPANSION MOD:
This mod features 17 new base weapon models (not counting multiple "uniques" ). Play, say, three differently looking Abakans in the same game (no need to manually switch textures). They also have their own specs and all look different. The mod features:
ADD-ONS TEXTURE AUTO-SWITCH MOD:
Now your weapons attachments (silencers, scopes, nade launchers) automatically match the texture/color of the assault rifle you are using at the moment. This works in two possible ways: (1) say, you have several scopes in your inventory attached to several differently textured weapons -- the scopes will auto-match the texture of the weapon they are attached to, and (2) you have, say, only one scope in your inventory that fits several differently textured weapons in your inventory -- the only scope in your inventory will in this case auto-match the texture of each weapon once you activate the weapon and attach the scope to it. This feature is automatic and you don’t have to do anything ... just attach add-ons as usual.
NPC WEAPONS REBALANCING MOD:
NPCs in most maps have better or different weapons (say, many NPCs in Cordon will have TOZ-34s, or military at the train bridge will have some Abakans, etc).
ENVIRONMENTAL GFX MOD:
This has to do with reprocessed game graphics. I started with some 1,400 graphics and (to keep it to a reasonable download size) eventually reduced it to about 960. In a way, this is a very similar concept to the exceptionally excellent save's Nuclear Snow mod, except that instead of monochromatics used to obscure and give a certain mood to the game I did the opposite and pulled the "bleached/washed out" colors out and let them stand on their own in creating a sense of messy, deteriorated yet richly colorful environment. Weight/size of the reprocessed graphics is same as before so no extra processing power needed. Topped it with the excellent sky textures from STALKER Skies by Cambragol.
This mod has been created for those who prefer a higher difficulty level of gameplay (if you prefer an easier gameplay check the Start Switch Mod below or try some other mods. Difficulty features:
Yep, it seems everything's going against you, STALKER. If you are screaming inside: "This is a way too hard ... ", then read below:
START SWITCH MOD:
This is in case that this mod is too hard for you, but you still want to play it. I modified 4 spawn files to make this mod capable of 3 alternative beginnings (besides the default) that will give you significantly better chances at the start (you'll have to start a new game if you switch since it's only in the beginning of the game that the change is possible). No matter which start you select the rest of the game is same. The default setting is the hardest setting to start with:
Default Start Setting:
At the spawn time you receive: binoculars, torch, simple anomaly detector, standard Novice Jacket and you receive your knife from Wolf -- you need to find weapons on your own and a quality higher protection suit is a bit of the problem to find (apparently that Bandit’s Jacket near the bridge is also damaged)
How to switch:
Alternative Start 1:
Alternative Start 2:
Alternative Start 3 (the easiest start):
TAKE WEAPONS INSIDE MOD ( “kill 'em all but 3”):
A silly lil mod that lets you take your weapons inside the “no weapons” areas. In a practical sense that’s mostly Bar … so if Snitch is really getting on your nerves one day you may just snap and decide that he’s too annoying to live … lol. If you decide to use it, use it when your relationship with Duty is already messed up and you don’t have much to lose by “clearing” annoyances in the Bar. IMPORTANT: DO NOT KILL Sidorovich, Sakharov, and Barkeep! Sidorovich (the first trader), Barkeep, and Sakharov (Yantar Mobile Lab) are protected and important NPCs (and only these 3). They are the relaying points for the game story and if they are killed the game will either immediately crash or if you edit their immunities it will crash at the point their input is required by the story. Everybody else tho is a fair game. Good hunting, STALKER!
You can sell unlimited amounts to the Freedom Base Trader (GSC default limit was set at 5,000 RU)
All weapons and armor are non-degradable. All weapons, armor, etc. skins made either by myself or are game defaults except as credited below. Integrates some of my previous mods and weapons/armor skins (Strelok's SVD, Fang's AKS-74Us, Ghost's AKS-74U) in a slightly adjusted form.
S.T.A.L.K.E.R. Free Play Story mod
In this, some minor add-ons have been included in the original STALKER game.
A lot of level chargers have been added so that you can go back from Stancia to Pripyat and sell your goods, and do what you like. Many different cars and cut out monsters have also been added.
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