The Java I use is the 1.6, why use NetBeans jdk and jre are clean? I recall when I installed NetBeans has detected that the Java version used in my pc so I guess it compiles and runs from it has not? And how I can see the version used in my NetBeans 5.5.1? I load the texture directly on the disc, a single loading:
Code:
try(
this.img = ImageIO.read(new File(flnm));
)catch(IOException e)(
)
Then I use to generate the image after a texture3D. How I managed to add Java3D in my project? Java3D 1.5 installs normally and binds ClassPath, and I noticed that NetBeans ClassPath always scan to find new package, so I tell myself that the Java3D API is operated by NetBeans, besides there is no problem when I compile. So I hope this explanation will enlighten you about my problem. Thanks again for your reply.
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