Hello,
In my applet, I add support for the mouse wheel. My problem is that when there is action on the wheel, I run a function and as part of this treatment is long. So I would execute this section only when the user has finished "playing" with the wheel while running the reset mouseWheelMoved each. Briefly I want to detect the mouse wheel when it reaches at the end of movement. How can I do this? How to set up a Boolean that proves that the user has finished manipulating the wheel?
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