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Thread: Metal Gear Solid 4 : Guns of the Patriots

  1. #1
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    Nov 2005
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    Metal Gear Solid 4 : Guns of the Patriots

    Heroes of an entire generation of players and certainly one of the most important video game when it comes to defending the nobility, Solid Snake will put an end to his adventures with the release of Metal Gear Solid 4: Guns of the Patriots. Three years after a retro episode where he made no appearances, the emblematic figure of Hideo Kojima launched in 1987 is therefore preparing to close two decades of fighting, infiltration and novels by interposed codec, an event for fans but also for owners of PlayStation 3, promised this blockbuster exclusive for two years now. This means that the title of Konami's interest to be as strong as promised to leave no regrets behind him.

    Metal Gear Solid 4: Guns of the Patriots


    It is no longer a secret to anyone, players and Solid Snake will live with Metal Gear Solid 4 their ultimate romance, a final trip to two supposed answer all the questions left unresolved for so many years and which will provide us promises to have an end worthy of a grand old soldier pixels. A decade after the first episode of Metal Gear Solid on PSOne, Hideo Kojima decently could not leave its heroes-fetish leave the scene on tiptoe, and has therefore developed this piece cut into five acts with anything that a Blu-ray may contain twists, thrills, emotions and tributes. For this baroud ultimate honour, therefore, be aware that a major part of the game will consist of cut-scenes to do more Finally, cinematic high-generous clips and pieces of bravery, endless tirades supported by pooling Kojima-esque scene, and seen together by sequences of gameplay. If refractory to the series can already turn heels, novices, observers distant and young players who have never practiced for Metal Gear Solid may also join them; produced by and for a fan of Solid Snake, MGS 4 does not for summary advisers for the profane. At best can we activate some "souvenirs" Snake in pressing cross during certain passages not playable, but nothing very explicit for the player who had never heard of Patriots, Big Boss, Outer Heaven or even Liquid Snake. You have been warned!

    Metal Gear Solid 4: Guns of the Patriots Pics

    Regarding the scenario of this last episode, it is clearly not spoiler cowardly features the few purists who have not yet slipped lovingly the game in their PlayStation 3. At most, one can recall that Solid Snake, the allure of thirty pimpant during his first adventure, is now trapped in a body prematurely old, disfigured by wrinkles and perclus cramps in all genres. A fitness probably condemn all human beings normally established at the rest home, but that does not prevent our hero leaving for a final operation in the Middle East, the kits his twin brother for a settling of accounts properly shape. Lasted by several characters from the old episodes as its eternal companions Otacon and Roy Campbell, soon joined by a wave of come backs like Raiden or Meryl, our old Solid Snake is thus defy his time: the post-modern war, the nanomachines, the Patriots. A program interrupted by lengthy briefings and cinematics of several tens of minutes, boosted by staging a big show - unfortunately sometimes betrayed a slight accents nanar Hollywood, it must be recognized.

    Metal Gear Solid 4: Guns of the Patriots Wallpaper

    Son of Liberty
    We must recognize that the game designer Konami will be able to respond to several criticisms issued following the third episode of AMS. The thorny issue of playability, which had dangerously mired in a rigidity annoying over the episodes, was taken to grips with by developers, despite his advanced age, and Snake will never seemed as flexible and agile, with an expanded range of movements and a camera 100% free. More specifically, our old soldier can now move towards FPS while moving, switch towards the left or right shoulder, to the death, pulling in nearly every position possible and imaginable, crawling and rolling laterally ... in addition to its original capacity and well-known fighters in the series (a covered benefit, focus a guard, wearing the inert body, etc.).. More intuitive than in the episode Subsistence and finally freed of the foundations laid by the first Metal Gear Solid, the overall playability finally breathe, and delivers a real sense of freedom over the levels. And even though it would not achieve perfection (the perennial blind spots or fighting against the boss sometimes pose problem), this vast update allows for Metal Gear Solid to make a saving entry, though somewhat late in modernity.

    Metal Gear Solid 4: Guns of the Patriots Photo

    Also new to report here, the arrival of a camouflage ultra-modern, halfway between the logic of Snake Eater and the optical camouflage: Octo-called camo, held this allows the hero to blend in scenery by duplicating the texture against which it plays. Snake can go almost invisible in the eyes of the enemy patrols, as much as possible during the party to have a hood of the same type that will increase further its index of discretion. Finally, the player has from the very first chapter of the game a gadget by Otacon, Mk II, which opens here too a range of strategies for Snake: this small mobile robot about thirty centimeters high enjoys a full optical camouflage, which allows it pell-mell to go on recognition, knock enemies , to defuse the traps and collect the items. With so many advantages in the race, both say that is far from a Metal Gear Solid 1, where weapons and ammunition were strictly rationed.

    Metal Gear Solid 4: Guns of the Patriots Screenshots

    Snake, unbalanced
    Liberated from its old worries camera, the player also appreciate the arrival of new playgrounds, initially a bit larger but also more open. Progress has said the coup by some branches subtle, especially in the first act, whether or scales traps here and there, to borrow alleys, balconies in squatter: undeniably, the arrival in the series on a machine like the PS3 has allowed the level designers to continue the effort initiated inventiveness in Metal Gear Solid 3: Snake Eater, and could therefore play to circumvent the enemies to better take them to setbacks, or isolate themselves for a few headshots felt well. Looking back, there are certainly the same outline in a linear progression and well marked, but the illusion of freedom is interesting enough to be mentioned here, especially as it expands a decisive ' aspect "sandbox" clean the saga of Kojima. The case is heard: never a Metal Gear has been so varied and profound, and never could work have appeared so rich and extensive sinking into the enemy ranks.

    Metal Gear Solid 4: Guns of the Patriots Images

    The afficionados sweets visual will also have for their money, despite a technical review contrasted with falling frame rate very regular (mainly during the cut-scenes) and textures not far from ugly to deplore here or there, the overall achievement lies in the top of the basket of productions PS3. If the environments of the first Arab Act are by far the most disappointing batch 2008, the console Sony book in return its full extent when it comes to model the main characters of the game, whether textures grain of the skin to animation clothing, hair, or the expression of faces. Very impressive at regular intervals, MGS 4 is even lets summits video game console at several specific sequences of adventure, foremost among which put on without much hesitation a certain duel with bare hands, seizing from the point of view graphics. For the first time since the first MGS, environments have increased a real variety over the acts, each with its own theme (desert, thick jungle, urban scenery, military, snow, etc..), A remark which clearly applies to the different musical compositions distilled during the game. In short cent could move hours on a speed of animation, aliasing or residual textures that have already disowned there are two or three years, but the overall impression is still very positive.

    Metal Gear Solid 4: Guns of the Patriots Pictures


    Mission failed?
    A picture of the many trailers aired for two years now, it may nevertheless criticized - and rightly so - the last baby Hideo Kojima sinking a little too easily in a fanatical cronyism, and trying to seduce at any price lower its fans by linking scenes cults and come backs unlikely. Not that the series has ever tended to claim any realistic with its delusions SF often limits, but it becomes increasingly difficult during the adventure does not feel the consistency of adventure break for the purposes of " trip ". Eclatant all its narrative structure to place its fulgurances staging formidable efficiency, Metal Gear Solid 4 is not immune syndrome "best of" in sergant in self-references not very useful, walking the player with one continent to another without too many reasons and most importantly, far enough away from the background characters annexes (most boss, literally transparent, to include victims) just to look at the final glorification of certain unconditional figures of the series. A choice that will most certainly debate among fans themselves, once returned from a long farewell meeting for over an hour as a generic, because the only certainty at the moment is that 'like that unlikely martyr what became Solid Snake in the space of one game, MGS 4 person will not leave unscathed.

  2. #2
    Join Date
    Oct 2005
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    2,393

    MGS4 has 30GB iPod & playboy magazine in the game

    I have found a real cool thing about MGS4, If any one know it cool, If don't here it is there is 30GB iPod & playboy magazine in the game yes!


    Metal Gear Solid 4 ipod screenshot

    30GB iPod
    Within the game, including a 30GB iPod and Playboy magazines. The iPod can be used to play music found during the game, with Kojima demonstrating the feature by playing a light jazz melody whilst massacring enemy soldiers.

    [
    Metal Gear Solid 4

    playboy magazine
    Playboy magazine pops up in Metal Gear Solid 4. As in past games, this girly magazine can be used to divert enemy troops' attention by leaving it on the ground, but having Snake read it boosts Snake's psyche. To "read" the mag, switch to FPS mode


    Metal Gear Solid 4 option of play magazine

    Here is a video of the that.

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