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Thread: BioShock 2: Protector Trails

  1. #1
    Join Date
    Jun 2009
    Posts
    413

    BioShock 2: Protector Trails

    Bioshock, this is a game with a ambiance typed and sobering. It all points to something deeper. Why not add a challenge mode? 2K does not currently shows particularly creative in how to expand the universe of Bioshock 2 - apparently the new gadgets and content to enrich the story will come later - but it does not really matter . Bioshock 2: Protector Trials is perhaps not what is most exciting in Rapture (it is always the same dilapidated buildings, but with less disease, madness and water leakage) but it nevertheless offers a few hours of action unbridled.

    The Trials, a solo mode that gives you the task of protecting a Little Sister as she harvested the ADAM, adds some nifty features. There are six arenas which are all from the single player campaign - after all, the term "Challenge Mode" is a fancy way of saying "we have created no new decor - but each place offers three tests and each of them forces you to use different equipment Plasmids, weapons and Tonic.

    Over time you resist the Splicers, the higher the multiplier ADAM the Little Sister up, and pass each level earns you an odd assortment of Star medals, level progression and unlocks.


    It is as much based on the rate on the ability to improvise ad hoc new strategies, each event complying soon a familiar pattern where you take a little sister, check the box and place traps to begin with then collection of ADAM and wait Splicers standing firm. The shooting follows cons has a rhythm of its own, as you move between regeneration points that are all alike, being careful to stay within reach of the vending machines and keeping an eye on your little girl frown depraved .

    You need to kill Splicers to make money you need for regular reinforcement of your health - you'll inevitably need if you are as void as me with a gun - and if you're not careful, you can you run out of ammunition, EVE and drugs, and without a penny to face future meetings more difficult.

  2. #2
    Join Date
    Jun 2009
    Posts
    413

    Re: BioShock 2: Protector Trails

    The six cards Bioshock 2: Protector Trials bring all their own variations tactics. The best are both appallingly oppressive and labyrinthesques as Adonis Baths, shared with dangerous levels and small shallow pools handy to electrocute enemies en masse, or Persephone Cellblock F. Most, including the cul-de-sac encrusted barnacles and returning multiple echoes tend to be rather narrow, and only Pauper's Drop gives the impression of having been a bit sloppy: since it is in the equipment a gun turret, it is a little too easy to just camp in a corner and it takes a lot to the experience.

    All cards are on your sense of vulnerability, because Protector Trials focuses exclusively on one particular aspect of Bioshock 2 : the side where the fever was the impression of being hounded by enemies outnumbered.


    The facilities are very well studied, because they completely transform how you play one map according to whether you have been given an arsenal that helps direct attacks or traps, but there are always times when one wishes that this classic Modern 2K is a most accomplished shooter: moments where you would like the weapons are more responsive to the controller, as described more accurately, and that HUD does not focus as much on style over clarity.

    However, when one finally manages to master all this and the plasmids and weapons are combined in unexpected ways we can to find new strategies that you never thought otherwise.

    You can release sketches of scenery and seven new Achievements (or Trophies) if you're the kind of mad about that kind of thing, but the main dish here is the fight. It has never been the most pointed of Bioshock 2 (and certainly not the element of play that earned him the reputation of classical) and there is not really a big incentive to replay the cards after defeated each event.

    It is always pleasant to return to Rapture, even if it is only there for a shoot.

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