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Thread: de Blob 2 A New Game for DS

  1. #1
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    May 2008
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    de Blob 2 A New Game for DS

    Quite logically de Blob also needs a little too long to get going, as if it wanted nothing to rush things. No, just do not. We cannot imagine what could happen there. And that brings you a third of the long campaign a bit bored behind - always asking, because when it finally starts with the right game. But then, something like from the fifth level of the twelve, the game still flourishes, and you have to actually have the feeling that the overdue sequel to the surprise hits of 2008 on. This classic late bloomer of a game is making its debut on PlayStation 3 and Xbox 360 and is thus no longer only Wii-exclusive. And even though the stylized cartoon graphics on the Nintendo console as before, almost two and a half years, makes a good figure unchanged, so it is but the additional processing power in very useful.

    An unprecedented sadness would imagine this is not in reality, it is in the virtual prism City but sad reality: Comrade Black and his Inki are responsible for ensuring that the once thriving metropolis looks like a faded T-shirt. This is not a state that is permanently tolerable - is also de Blob: Living bladder before going against the gray. All over the city are scattered small paint that absorbs the funny guy. Every object he touches now, shining in bright look. And the music returns back to this prism City. Track by track to build a pleasant jazzy background songs. Inki the move not only the city's body, but also seek de Blob's life. With a spirited set on the head off of the revolutionary army of minions in the style of Super Mario. Also rolling attacks are part of his attack repertoire. The main focus of "De Blob 2" lies in the skill sections: Again and again the lumpy hero swings into the sky, where he balanced on thin struts and step sections completed, around buildings to color or destroy infrastructure of contemporary black.

    The extremely high frame rate of nearly identical content Xbox version (the PS3 issue, we could not test it unfortunately) helps the game feel a lot easier and the extra pixels give the environments and their inhabitants a degree of definition and life, the game enhances really tremendously. Graphics are not everything - in this (admittedly unlikely) case, but was raised by the present level of the series of unprecedented detail actually a noticeable increase in serenity one: Is the bleached by Comrade Black environments with the game section-terminating transition process back to its colorful initial state returned, the screen literally explodes with color, less funny animated animals and other goodies that your heart rises.

    Gameplay


    de Blob 2 is the sequel to the 2008 title that has been very successful both from critics and the public. This is a 3D platform game for Wii developed by Blue Tongue and produced by THQ. The release date of this game is scheduled for the second half of February. The gameplay of this game has remained unchanged: and the sympathetic protagonist of this game you have to recover what the bad guy's turn to destroy, that is the soul of your city. Deprived of his colors became sad and apathetic. I need to do is to fill up paint and fill with color and life the places mentioned in each mission.]


    Just like his predecessor, De Blob 2 is a cross-fledged, simple and cute enough to captivate the audience but at the same time child is able to offer different rewards to the players also used to a more hardcore. In fact, the gameplay remains unchanged: it is always the hero in various environments (11 to be exact), absorbing colors by special sources and using them to combat the prevailing grayness restoring buildings and buildings to their original appearance and taking out the minions of the Black Companion On the surface, all is done with ease, thanks to a control system reduced to the essentials: just the push of a button to reload blob of paint, and just push it against the desired objectives to ensure they are fully painted the same color as the protagonist.

  2. #2
    Join Date
    May 2008
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    146

    Re: de Blob 2 A New Game for DS

    Before completing an internship must fulfill a series of primary missions, most of the time very affordable and always strictly guided, but once that is done you unlock the more challenging secondary challenges, intended precisely to users who wish to deal with something more complex: it is here that we encounter in tasks that require a more reasoned approach, such as managing its reserves sparingly paint or juxtaposing a variety of colors to achieve the desired objective. In short, although the level of challenge is generally adjusted downwards in order to meet the needs of users of all ages, De Blob 2 is not short of a wink to longtime players, while also allowing them to benefit an electrifying play of maybe not in the true sense of the word, but certainly very pleasant.

    While staying on track from the prequel, De Blob 2 makes a couple of important additions to the original gameplay. First, the stage are interspersed with a large amount of 2D sections, which are conspicuous by their fun factor and treatment in terms of level design, given that many times require the user to interact intelligently with the surrounding scenery. Further along its path, Blob can collect special bonuses to serve as a bargaining chip to strengthen some of its characteristics, such as health, the maximum amount of paint that can absorb and so on, giving the whole a little more in depth . What's new in multiplayer optics, power than the prequel while still being a very marginal part of the package.


    E has a new split-screen cooperative mode, in which two users can collaborate in a variety of settings to achieve the highest score, in addition, during the main adventure, a second player can join at any now assume the roles of Pinky (the companion robot Blob), helping the main character shooting the enemies that appear on the screen, a solution reminiscent of that used for Super Mario Galaxy 2 and implemented more than anything else that seems to actively involve the brother or the cousin of turn with no load it with too many responsibilities. Everything in the name of that cross-fertilization which is the real flagship title of Blue Tongue, which at this juncture is proving an invaluable student of Nintendo, the absolute master when it comes to make video games appreciated by all sections of ' age.

    The Color Game

    Some areas require special colors as you access code. For example, you set a springboard catapults only with a lot of red in a building that de Blob has to infiltrate. Collecting is because the principle - and right mix. Even color combination are sometimes asked. Anyone who has ever painted with watercolor added, however, so no problems. If you then enter a building, start a 2D effect that allows you to make the property their own - a nice change for the final level. Is it with the game so first by you, the wet ink in the bag popped open plan 3D town relatively quickly and relatively motivation from one of the main tasks marked on the radar next. The variously colored troops while fellow blacks are - just like Sonic, only easier - done by semi-automatic homing jump attack.

    You walk in a city that is gray recolor and properly limited time. A puddle of paint dragged by that? A chroma bot not walk away from here? There are several ways to load into color. Once absorbed the color, it needs repainting buildings simply by touching them, but beware! Your soul artist will take a hit, because most buildings are associated with a color. A small halo of light shown and it is then imperative to respect it to complete the level. Of course, nothing is going to be easy. How to make the climax while blue platforms to reach it must be yellow? Add to that the ability to create new colors by coming into contact with various sources and the size of our heroes that varies according to its reserves in painting. If the concept is exploited, should quickly impose themselves on us, and so much better.

    Fortunately some things we just hold hands during our progression. A small circle around constantly Blob, giving the color sources are closest, but the next goal, quite indispensable in the world opened before us.


    Graphics

    You would be wrong to believe that blob is just recycling his previous adventures: it is also in "retro innovation." Many phases of 2D platform appear. We were able to try some rather conventional, but we were promised a challenge later in the venture. It was also rubbed game footage in the style Super Mario Galaxy: It had to go small spherical stars we could reach through the jumps Z (small areas you throwing away). Nothing extraordinary nor to that side, except on a sphere evolves significantly increases the difficulty of the apprehension of space. The management of the camera, too, a little changed at least on the HD console versions that have been able to test. It interferes less progression and can be adjusted as the right stick in any platform game respectable. Nevertheless, it seems a bit heavy, like the movements of the character in phases in 3D. The brand is very handy and the ability to target their opponents and buttons to jump with another button is very effective. Besides, the Wii version no longer requires to shake the controller to jump lower, which in addition to being inappropriate was unnatural.

    In short, we may well have much to do in Prisma City. The city is actually more beautiful than before thanks to the dress that HD has offered the title to his arrival on 360 and PS3. She does not have caused chills and modeling is sometimes inadequate, but the magic never worries. What amazed us by cons is the 3D will be available on the consoles mentioned above. Not necessarily gadget, very good depth effect resulting to better judge distances, which might fairly be useful in space and small planets. The intensity of the effect is even more menu items so that everyone can play like he should. It covers the graphics, but the soundtrack was no exception. The few funky pieces that accompanied our walks gave fishing and any building repainted was synonymous with more jazzy little notes as in the first episode.

  3. #3
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    Re: de Blob 2 A New Game for DS

    Co-Op Mode

    De Blob is not in his rebellion against the lack of color alone. In co-op takes over a friend of the role of the android. Playstation 3 owners control two characters with either move. A Kinect support on Xbox 360 is missing, however. Both consoles put the game in 3D optional. Speaking of appearance: 'De Blob 2' is not a graphic hit. The game confident but with a clear, flicker-free environment, bright colors and a humorous style: in particular, are the smile and the pose of de Blob always good for a laugh.


    Granted, again and again is the well-made and in the best sense of family-friendly skill test, the bumbling players guide the feet. The time limit that counts down the top of the screen to the loss of life is indeed very accommodating, but basically an annoying vestige of the distant past that gets an otherwise edifying to the detriment of gameplay. After all, how to determine quickly, will de Blob 2, despite the overkill at various collection items that are scattered throughout the world, and nice, but far from essential Blob upgrades (more color, more life, etc.) actually not that you are moving on their own through his world. At least not in the first run. This is underlined by the fact that you have to color some of the buildings also double, just because you have previously spent itself in perhaps a different color on them.

    Autosave

    The lost progress since the last automatic storage is not necessarily disastrous, for 15 wasted minutes, it reached into the really kind enough to animate Sightseeing levels but every now and again anyway. In this form the Clock nothing more than an obstacle, which is to ensure that you see on the first run everything, with the result that I have not just taken the trouble to level finished in return. The camera also provides places for frustration when you have once again messed up a landing, because you just do not see the ground could. In this context, it is worth mentioning that the enemy intrusion for the jump attack works now and not as desirable when Blob wants to target an enemy that is between him and the virtual lens.

    Platform

    The set of playing styles is represented on current consoles, but the Xbox 360 and PS3 suffer from a lack of good games platform / puzzle relatively original. In this area the toaster Nintendo remains the undisputed master plumber in particular with his overalls clean. Obviously there are Braid, The Misadventures of PB Winterbottom, Ratchet & Clanck, etc. But it's not nearly as fun and colorful as the Blob 2 . This game is a tasty mixture of Okami for the use of a graphic medium (by color), Super Mario Galaxy for freedom of movement within the city of Prisma City, and New Super Mario Bros. for the 2D phase , all sprinkled with a touch of ToeJam & Earl for the funky side. Must be said that each color is associated with music and all that gives a kind of rhythm game to the Ground.'' You will take full eyes and ears.

    PS3 owners will be able to play 3D game, and for once it is rather convincing. Although quickly tiring from time to time it can be nice. But above all it brings more unlike many other games and movies compatible (who said Avatar?) Especially since you can use the Playstation Move to make gameplay similar to what the Wii offers.


    Conclusion

    De Blob 2 is not a gambler-heavyweight, but the color revolution has its charm: music, look and gameplay create a harmonious body of work. Because 3D-Jump 'n Run games are on PS3 and Xbox 360 to an endangered species, as for the title of advanced tip for fans of the genre - if next to the fair price, the size is right. De Blob 2 is not a great game, sure, but it is attractive, fun, and most importantly, he now appears where the original platform games in mind are not legions light on PS3 Xbox 360. Our session has enabled us to understand the new game that seemed a little timid if not conventional. But that was only the beginning of an adventure that promised us full of original and challenging. The defects were first scanned and the little alien available to us in a more finicky, more beautiful and more immersive thanks to the 3D effect

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