Out there just over a year on the App Store, Hunter Dungeon offers a highly anticipated sequel. Determined to do even better, Gameloft now offers a suite flamboyant to be missed under any circumstances both in principle to play, simple and effective in its graphical approach. A dark conspiracy, a kingdom in danger, a distraught hero, a venerable priest, the wise advice ... We can not say that the story is told in Dungeon Hunter 2 do in originality. Fortunately, being a hack and slash to the Diablo, the app does not suffer from the lack of thickness of its storyline. What fans expect foremost, what are the other improvements and new to the agenda.
After choosing any characters among the available 3 (mage, warrior or thief), the player will first realize that the customization of the latter has been extended. Indeed, skills are more varied and it is now possible to opt for two specializations distinct from a certain level. The warrior can for example become Berserker or crossover while the robber may evolve ranger or archer. Then after a few minutes, we realize that the interface and touch screen controls have been optimized to graze in this perfection. The information displayed on the screen are relevant, the menus are clear and the ability to completely control his hero with a single finger is practical.
Each battle earns experience points to his character. Experience points which, once reached a certain quota, can create his character level, which becomes more powerful. Free to assign the player then the experience points earned in the ability of his choice: Strength, Dexterity, Stamina and Energy. Always keep in mind that depending on its character, some characteristics are more important than others. For example, we have seen above, the magician damn force. For him, the key is to increase its energy allowing it to launch more powerful magic. After a certain level of experience, your character can evolve into another feature even more specific: Warrior or Berserker evolves Crusader, in the Ranger or Brigand Archer and Mage and Black Magician or Illusionist.
With regard to the environments to explore and missions to complete, again Gameloft has the package. The world we have the opportunity to go in all directions and is five times larger than last year, which is saying something. Quests (main or optional) are more numerous and they fit much better in the scenario. The bestiary was widely expanded, the artificial intelligence of our adversaries is correct and even if the boss does not usually require any special strategy to be slaughtered, they often remain impressive. I must say that once again, beautiful graphics and high quality of music to give a dimension particularly epic adventure. Only cut-scenes are a bit of finishing and panache.
For weapons, some are specific to the abilities of his characters, other useless. For example, it goes without saying that the mage has no use of an ax with both hands. Weapons as objects (gloves, boots, helmet, rings, armor, etc..), The vast majority will recover in the levels: the body of an opponent that has just been killed, or concealed in safe. Advantage, it costs you absolutely nothing! Disadvantage, often you get weapons or objects that you are not meant! A board, keep them anyway and sell them to merchants who are located in villages, it will earn you gold. FYI, I personally have never bought a single item to a merchant or weapon, or armor, nothing!
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