Introduction:
Already at the origin of the great Pure in 2008, Disney is back on the market arcade racing game. This time, no question of quad, no question either reuse a concept to make it more fun, the hour is innovation. Split / Second: Velocity is probably not revolutionary, but you will discover a new way to experience racing cars. And nothing that's huge. The game is unanimous and is proving to be one of the great surprises of the year. So naturally, the announcement of a new title arouses interest, if not enthusiasm. With Split / Second Velocity, the studio is poised to repeat the same shot.
Already at the origin of the great Pure in 2008, Disney is back on the market arcade racing game. This time, no question of quad, no question either reuse a concept to make it more fun, the hour is innovation. Split / Second: Velocity is probably not revolutionary, but you will discover a new way to experience racing cars. And nothing that's huge. The game is unanimous and is proving to be one of the great surprises of the year. So naturally, the announcement of a new title arouses interest, if not enthusiasm. With Split / Second Velocity, the studio is poised to repeat the same shot.
About the Game:
Split / Second Velocity is an arcade racing game oriented to practice on PC and consoles. From the developers' own admission, Split / Second Velocity resemble a TV series based on street racing, which we have entrusted the directing to Michael Bay. Players in Split/Second don't just collide with other vehicles to knock them from the track, they can also trigger devastating events that drastically alter the dynamics of the race. Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes. Selected as the Best Racing Game from Game Critics Awards: Best of E3 2009.
Key Features:
- The City Is Your Weapon - Trigger explosive, devastating events lined throughout the track that drastically alter the dynamics of the race
- Every Lap Is Different - Use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes
- Auto Evolution - Your playing style dictates how your vehicle evolves over the season
- Intense Multiplayer ? Compete in a variety of game modes in 2-player split screen or take the action online in races for up to 8 players
Gameplay:
The completion of the game relies on a higher bid because of explosions and accidents of all kinds to which the director of Armageddon has accustomed us. The peculiarity of Split / Second and Velocity based on interaction with the scenery. The latter, in perpetual change, proves to be as much a weapon as a threat. Specifically, it has a gauge that can initiate, like a QTE (Quick Time Event), attacks "scripted" symbolized by blue or red icons. These attacks can take various forms but always appear more dramatic if your gauge is completely filled. And each time, the goal is the same, embarrass the opponent as possible to take first place.
The blur around to stick a big impression of speed, spectacular explosions repeatedly, hyper-brutal accidents that deform the plates with a non-concealed pleasure and a minimalist interface to let the player enjoy the view. It works! The frantic all can dive without too much difficulty in these races unreal, while the game engine, almost flawless, the show provides. No major technical hitches regrettable therefore, a visual identity that tears and a sense of staging particularly catchy. From this point of view, Split / Second takes the bet.
With Split / Second: Velocity, arcade racing game enters a new era. No, this is not the principle of television commentary by an awful voice that won us over but the end misuse of the principle of power-ups made by developers. Here, no weapon, no turbo, no shield. In reality, the player has not shipped any ammunition in his chest, often from a redesign at the existing model into reality. And yet, the races will be as explosive in a few games in the genre, the sets will suffer from a war without thank you among the eight furious race and body will bend repeatedly in crashes that are reminiscent of those Burnout. How? Simply using scripts acting on the sets on the line and the various shortcuts to find. The originality of the thing is that these scripts are triggered by the players in person! And then we no longer refers to Burnout but rather Stuntman, Split / Second posing as a hybrid of these two great games.
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