Marvel vs. Capcom 2
The original arcade release of Marvel vs. Capcom 2 was the only game in the series to use the NAOMI arcade platform. Though the character artwork feature traditional 2D-animated sprites, the fighting arena (background), the Abyss' sphere, and many effects animations are 3D-polygon based.
Capcom has fully incorporated the saying that it is in old pans that we made the best soups. In recent years the Japanese firm did not in fact deprived of its old titles out with great compilations, anthologies and reissues. Lately it's Super Street Fighter II Turbo HD Remix, the version given to taste the day of his most famous play of baston, who won an unexpected success on the PSN and Xbox Live. Lovers of the genus have not been praying to propose another mythical game makes its big return on our current consoles: Marvel vs. Capcom 2. Indeed, since its release on Dreamcast in 2000, it has not ceased to be drooling with envy players. To achieve combos simply offering a huge and casting, the title has quickly established itself in the West as a kind of unavoidable. This popularity had already earned to be reissued in 2002 on behalf of the first Xbox and PS2. It is now up for download on Xbox 360 and PS3 to the delight of nostalgic and fans of fighting games in general.
Quick reminder for the most stunned of you, one of the great assets of Marvel vs. Capcom 2 has always been its casting. There are 56 people, half of the series after Capcom and the other half of the universe of Marvel comics. While some big names of the Street Fighter and the X Men meet present course, some people are a little unexpected as the party. Among the best known have included Jill Valentine came straight from Resident Evil and the famous Captain America. In short you are what you do even more pleased that in this new version, all combatants are now available from the outset. A feature of this series of cross-over is always two opposing teams, they are here, each consisting of three fighters. The player can choose at any time to change the character or use one of his teammates aside to come to lend a hand and make the kind of attack that you have assigned at the beginning of the game. Each individual character is capable of devastating combos, but you can also escape sequences simply demented as long as you use wisely your hyper combo gauge and that you ask your two teammates to help out dough.
Control is similar to the previous Vs. games, which itself derives from the Street Fighter games, except that the screen is now wider. The major difference is that instead of three punch/kick attack strength, there are only two, with the last two buttons being replaced by assist buttons. Most often, a weak attack can chain two different hits. The second is a medium attack which was featured in the previous games.
The player can also call in an off-screen character to do a selected special move by pressing the corresponding assist button. Each character has three assist types which cause them to execute different special moves (or in some cases, a regular move); this is chosen before the match. The player can call an assist at any time, except during a super jump or when executing special or super moves, and the assist character is vulnerable to attack or even knock out. The characters also receive double damage than normal when attacked during an assist, but will be able to recover all the health lost for as long as they remain unplayed.
The gameplay has not aged and Marvel vs. Capcom 2 will always be a fighting game of emergency, but nonetheless we were entitled to expect some improvements in this game released nine years ago. While a few small bugs were fixed and a new menu appeared, it was expected to chart a facelift as impressive as the one suffered in Super Street Fighter II Turbo HD Remix. The sets in 3D have been entitled to a good refresher, it can not be said of the characters: you have only allowed two graphics filters that come soften their contours. Appreciate the nostalgic perhaps, but newcomers may find the package a little outdated. The real problems come with the adaptation to 16 / 9: indeed this leads to some graphics bugs that are not really the best effect. Finally, the greatest novelty was no surprise to the emergence of an online mode that will allow players to face the world. This addition is effective but rather stingy feature: you can choose his opponents by referring to their ping but not according to your respective level. It still appreciates the opportunity to be a spectator of the games taking place in our group. This adaptation of Marvel vs. Capcom 2 is finally free of defects but the fans of the genre will still be delighted to find this monument set .
The game adds all characters from previous games in the Vs. series, with the exception of Norimaro (a character exclusive to the Japanese version of Marvel Super Heroes vs. Street Fighter) and characters who were palette swaps of existing characters such as U.S. Agent and Lilith-Mode Morrigan. Some, like Doctor Doom, have added moves, while bosses like Thanos are toned down for competitive purposes. Ryu plays akin to his counterpart from X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter, instead of the "Complete Change" Ryu seen in the original Marvel vs. Capcom, since Ken and Akuma are once again part of the selectable roster (although they are hidden characters that must be unlocked).
In addition, many new characters were added: Marvel's side now includes Cable, Wolverine with a regular bone skeleton, and Marrow, while Capcom's adds Felicia, Anakaris, and Baby Bonnie Hood from Vampire Savior, Guile from Street Fighter Alpha 3, and 2D fighting game debuts of Hayato (Star Gladiator), Jill Valentine (Resident Evil), Tron Bonne, and Servbot (Mega Man Legends).
Marvel vs. Capcom 2 will always remain a reference in the world of games . His casting provided stunning combos and not merely nostalgic delight players, new entrants should also enjoy this cocktail if they ignore the graphical clearly dated.The sets have been brought up to date but we must be content with two new graphic filters to give a little to young sprites of the characters. Also note that the transition to 16 / 9 creates some graphical bugs which could have happened. Marvel vs. Capcom 2 is always on the screen by a big fair with combos. Whether a newcomer or a veteran of the title, there is always room for fun outgoing easily really impressive sequences. The soundtrack is also still nervous: there are the sounds that come a little fishing to your sequences and music not always appropriate.
Re: Marvel vs. Capcom 2
Minimum System Requirements for PC Game -Marvel: Ultimate Alliance
Operating System: Windows 2000/XP
CPU: Pentium 4 at 2.0 GHz or equivalent
RAM: 512 MB
HDD: 8 GB free disk space
Graphics: 128 MB vRAM
Sound Card: DirectX 9 Compatible
DirectX: Version 9.0c
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