Published by: Electronic Arts
Developed by: Black Box
Release Date: January 21, 2009
Genre: Extreme Sports
Skate was undoubtedly one of the most revolutionary sports games to date. As the first game Skate 2 tells a story in the career mode. You will, however, soon discovered that the story after one hours or two there will no longer matter. Your return to New San Vanelona after time in prison have been, is shocking. The city that you knew so well, was completely destroyed by a kind of natural disaster. The facelift comes from San Vanelona Mongo Corp. Company, an organization responsible for the development of quarter-pipes, ramps and rails, but so anti hangover possible by the massive security surrounding the good skate spots. It is not the police state in the first video of Skate 2 appeared, for which fortunately you do not fear.
Skate 2 is your goal in your career to build and San Vanelona back on the map to work for skaters. Returning to name, you will have to race, trick competitions to win, other pro's skate challenge and cover shoots for magazines happening. Skate 2 is at its best when you total freedom to get their own tricks to do in places you choose. Unfortunately, too many questions still challenges you to a specific trick in that particular place. It is very difficult to do tricks in Skate 2, but by the enormous diversity of tricks is very difficult to do that particular stunt when it asks. The analog stick controls for this is simply not precise enough, so sometimes you must try to twenty times before you certain countries may well trick.
The retry button is used several times when you should do a cover shoot. It is so perfect that sometimes you complete the challenge, but the game still tells you that you have done wrong. Sometimes called the reverse, when you do something wrong and at the end of the quarter pipe falls, the photographer you have to say it was good. However, it may be that you will never encounter when you play the game, but it happened to us several times.
Considering success of the first part is probably no surprise that the developers of the trick system largely remained loyal. Nevertheless, the repertoire of your virtual image but was extended by several moves: First, there is now able to perform hand and foot-plants on the edges of ramps, on the other hand you can by actively shift your speed much greater effect. Especially in pools and reaches its half-pipes with a little practice, so much greater jump heights, and have more time tweaking it, your grave in different directions.
Promises new freedom of movement as the ability to temporarily jump from the board and to explore the area on foot. This will not only overcome the long stairs to the children's game, but another feature of Skate 2 is made possible only through the optional walk: Moving objects. By pressing a button it ramps, rails or other (sliding) barriers takes to bring these to the desired position, thereby creating an individual skate spot. That this feature within the career but rarely is used, unfortunately, has a good reason. When objects are light enough that they can be moved by an individual, they are logically not severe enough to be in collision with a skateboard along with skaters at the desired position. The laboriously assembled by hand line needed so the latest after the second failed attempt a correction, or a repair. An option to connect individual objects firmly to the ground, would certainly have been desirable here.
Another slight cause for criticism are the implementation of the foot march. A manual camera control completely and you will be denied automatic camera has been adjusted enough to the changed conditions. Overview as well as orientation problems are therefore not uncommon. Particularly in view of the otherwise (ie if you move on a skateboard), sophisticated control scheme and better camera work, it is all the more surprising that the developers invested more time into something is not necessary fine tuning.
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