Weapons of Fate is based on the film Wanted, which last year created a furore in the cinema. Prime source, but how good is the game developer Grin built around?
For many years, Wesley Gibson a boring office job. He has a hate hate their boss, he is betrayed by his girlfriend and he has little interest in the rest of life. This is basically an abrupt end when Wesley is approached by a gang hit men. His murdered father appears to be a mercenary, and soon becomes clear that Wesley also construction on the box. He joins a secret society called The Fraternity, and is looking for the murderer of his father. Meanwhile, he is assisted by his sexy colleague Fox, taken by Angelina Jolie.
This is the plot outline behind the spectacular action film Wanted, which in 2008 turned the cinema. The game Wanted: Weapons of Fate, however, spends remarkably little attention to. That's quite strange because the game is a kind of successor of the film. It would obviously be useful if you knew what to now playing, but Weapons of Fate flings players directly into the deep, and there appears to assume that everyone has seen the film. If that is not the case, then you hereby still fully informed.
Holey cheese
Wanted: Weapons of Fate is a third-person shooter, which, as mentioned, starts where the movie ended. After the events of Wanted is Wesley, now without Fox in search of the French branch of The Fraternity. Any cooperation he does not count and it takes not long before Wesley has the first person shot, and there are many will follow. As a hitter, you obviously do not pick a quarrel, which is asking for trouble. Anyone Wesley in the way of the prize, which appear to rapidly accumulate and the environment changes in a holey cheese.
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