PUBLISHER: Codemasters
DEVELOPER: Blue Omega Entertainment
GENRE(S): Shooter
PLAYERS: Multi
ESRB RATING: RP (Rating Pending)
RELEASE DATE: December 16, 2008
General Features :
* With up to three hours of actual gameplay stretching out in front of them per level, players will need more than just muscle power to get across each level safely
* Offer players a selection of awe-inspiring vehicles, from motorbikes capable of launching across seemingly infinite chasms, to huge, armor-piercing marvels that will induce mayhem with every huge shell
* Damnation will offer players a selection of awe-inspiring vehicles, from motorbikes capable of launching across seemingly infinite chasms, to huge, armour-piercing marvels that will induce mayhem with every huge shell
* The high action will be supported with an epic and in-depth story which, while focusing on the exploits of the hero character Rourke, is truly an ensemble piece
* In addition to the single player experience, Damnation comes complete with a unique set of multiplayer options that take full advantage of the game's expansive levels
Skill and power of attack, two pleasant qualities of survival in a confrontational scenario in height.
Damnation, to which its own developers have called "the vertical shooter," is an action game in the third person who does not have the name of Gears of War 2, Far Cry 2 or Killzone 2 but which can give a lot of noise in the coming months. The game, developed with the powerful graphics engine Unreal Engine 3, promises shootings, acrobatics and an open world with scenes of chaotic dimensions. A draft stage?
Damnation, distributed by Codemasters and developed by unknown studio Blue Omega Entertainment, is a new third person shooter that uses the excellent graphics engine licensed by Epic, Unreal Engine 3.0, to recreate a futuristic aesthetic of the Far West steampunk, a world at war that combines charm with a science fiction and fantasy, present and futuristic technology, but also elements of the American Civil War, as its history calls upon us a curious alternative vision of the conflict still without conclusion.
In the game combines action and platforms intensively, in large three-dimensional scenes with a vertical design. That's because, according to its own developers, in Damnation is so important to move forward and vertically upwards or downwards.
In our first contact with the game os explain the plot and game development, and in this new approach to the title, which will be available for PC, Playstation 3 and Xbox 360 during the first months of 2009, we want to focus on the slope Damnation of multiplayer and weapons, with an interesting way in both local and cooperative online multiplayer modes and a powerful competitive promise of significantly lengthen the gaming experience.
Friend or Enemy. Damnation has a cooperative mode instant, that is, where players can join and leave the game at any time to help us move forward in the campaign and tour the comprehensive map of the game from one extreme to another, a fact that, according its developers, would take us about three hours.
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