Results 1 to 4 of 4

Thread: Crysis Warhead

  1. #1
    Join Date
    Nov 2005
    Posts
    1,203

    Crysis Warhead

    Genre: Action
    Play modes: Solo Internet LAN
    Number of players: Up to 32 players
    Developer: Crytek
    Publisher: Electronic Arts
    Distributor: Electronic Arts
    U.S. exit: 16 September 2008


    Title to achieve out of the ordinary, Crysis will mark the year 2007 its footprint, even if some minds grief have not found enough or original enough varied in its course. Certainly not without flaws, the title of Crytek has not met with success by its creators hoped, but still well enough so that they confide in their studio Budapest a true-false-subsequently titrated Warhead. True-false because it actually looks more like an extension for which there is no need to possess the basic game. The opportunity especially for Crytek to revert to the default of its last big production?

    Crysis Warhead Game

    Towards the end of problems?

    First conceived as a simple extension to the basic game, Crysis Warhead has been developed by the Hungarian team of Crytek. A team that has worked so well that officials in the studio finally decided to make a full game, even if it is not a true suite. Indeed, the concept, principles and the game are substantially identical to what players already know Crysis. Any adventure takes place elsewhere on the same Pacific island near Taiwan and us to get another part in the life of Sergeant Sykes. Nicknamed Psycho, it belongs to the same elite unit that Nomad, the hero of Crysis first name. It has operations in parallel with the progression of this Nomad and therefore also tackle the North Korean army.

    Environments as the enemies are very close to those of Crysis and so does the same for our equipment: weapons are very similar and can count Psycho, as Nomad, on the famous nanocombinaison to extricate itself from a bad not. Yet despite all these similarities, Crysis Warhead can correct the main flaws of its predecessor. First and perhaps most importantly, (only?) Seven levels of Crysis Warhead are richer than those of Crysis and downtime are fewer if not almost non-existent. The guiding scenario is to Colonel Lee Ji-Sung of the North Korean army as he oversees the progress of a mysterious convoy through the island.

    Crysis Warhead Game Images

    This increase will bring different situations that we have seen in other FPS in the past, but here are very well staged. The most critical players probably blame more frequent use scripts that tends to reduce the impression of the world "open", but since it is for "good cause" ... The fact is that we take great pleasure to survey the levels of Crysis Warhead, even if the surroundings have changed little. Beach, forest, snow and groundwater are still in the program, but it is especially regrettable in that the writers have not thought about "cross" stories and Crysis Warhead. During the game, there are few references to Nomad, but that's about it, damage.

    The work carried on cards Warhead is felt in rhythm, but also in solutions that can be found for each "problem". Thus, the combination is generally better integrated and players who love style will change from what. But we must not forget the nickname of our heroes: Psycho. Indeed, even if it is possible to make good use of the combination, Warhead is based more bourrin than Crysis. The enemies are more numerous and more aggressive. They hesitate and not to engage in our pursuit or flush when we try to catch our breath. Same goes for the equipment of our dear Psycho who can rely on weapons far more expeditious.

    Crysis Warhead Game Photo

    If the pistol-gunner is not necessarily the best example, the integration of the grenade launcher is a blessing for fighting against tanks. The regulars also note that our rifles are generally more accurate, especially over long distances. The same side of vehicles with the introduction of armored reconnaissance vehicle (or simply VRB). Resistant, it has a powerful cannon that impels us to happily clean surroundings and unless we focus on the mission. Finally, it is important to note that contrary to what can sometimes happen in Crysis, we are very rarely short of ammunition in Warhead. At the most easy, refills that are found almost everywhere will pick up even automatically.

    Crysis Warhead Game Picture

    Nothing like Delta course (the name given to the difficulty maximum), but still the feeling that things are a little more difficult than Crysis. Difficult to be absolutely sure our weapons because they seem more precise, but the enemies seem more efficient and less eager to be doing in isolation. However, even with all the secondary missions, Crysis Warhead is undoubtedly shorter than its predecessor. More intense is an indisputable fact, more interesting solo too, but shorter. A regular can count on roughly six to eight hours of Thursday in its approach. The experts can least double that figure, but it remains even lighter than the quality of cards is the appointment.

    To compensate for this defect relative, Crytek has also focused on the multiplayer mode. He first discussed to improve the famous Power Struggle to make it more clear, but also a way to add immediate action. If it is little different from classic team deathmatch which we are accustomed to, it helps to prolong the pleasure Crysis on something less "binding" as Power Struggle. Seven new maps (total 21) are also on hand to take advantage of these two modes and maps are successful with fighting vehicle fun ... Of course hoping that the players are confident and that the servers are not losing too fast. About server, it should be noted that Crysis players can not meet those of multi Warhead damage!

    Crysis Warhead Game Screenshot

    Finish this test unpretentious by the inevitable point on the technical implementation. Crysis was actually much attention and players had often complained of not being able to run the "bottom" in their recent configuration yet. Almost a year later, the players obviously have more powerful machines, but Crytek has also focused on optimizing the whole and the result, in addition to being a little more attractive with better-controlled environments, we appeared more fluid. The levels of detail has been renamed in performance, standard, and ultra gamer to make clear that even the second level is very beautiful and all turned into "gamer" on a Core 2 Duo 2.6 GHz supported by 2 GB of RAM and an NVIDIA 9800GT.

    Conclusion

    Marketed only 30 euros, Crysis Warhead obviously leaves to be desired on the side of the originality of the decor or enemies. However, developers Crytek have not paid our heads and progress is very real since Crysis first name. To the extent that it may be possible the look takes some improvements and landscapes most successful. The design of those levels is also to emphasize a more studied and some variety in situations, knowing that the player is always free to use the method. Crysis Warhead however, is more action-oriented and falls within the technique is often the most obvious way out of trouble ... More than a simple extension with its multi enriched Crysis Warhead fully justifies the amount we asked Crytek, although it will certainly less minds that his ancestor, it is not worse, quite the contrary !

    Crysis Warhead Game Wallpaper

  2. #2
    Join Date
    Nov 2005
    Posts
    1,323
    In my opinion optimizations have been made on some elements at the expense of others.

  3. #3
    Join Date
    Oct 2005
    Posts
    792
    So what about the protection securom? it is mentioned nowhere in the test ....

  4. #4
    Join Date
    Oct 2005
    Posts
    2,393
    the real question is whether my SAPPHIRE HD 2900 PRO 512mb DDR3 256-bit is enough to run properly

    knowing that I have an AMD Athlon 3800x2, 2 * 1024MB DDR, Windows XP Media Center 2005 SP3, a 17-inch screen in 1280 * 1024

    what do you think?

Similar Threads

  1. Crysis warhead
    By Maksim009 in forum Video Games
    Replies: 3
    Last Post: 24-10-2009, 11:33 AM
  2. problem with Crysis Warhead
    By Derwin in forum Video Games
    Replies: 4
    Last Post: 06-07-2009, 10:25 AM
  3. Tweak for Crysis and Crysis Warhead
    By Hitman22 in forum Video Games
    Replies: 1
    Last Post: 21-02-2009, 07:11 PM
  4. Crysis warhead vs. CoD4
    By Big B in forum Video Games
    Replies: 3
    Last Post: 13-10-2008, 08:07 PM
  5. Crysis Warhead Preview
    By absolute55 in forum Video Games
    Replies: 1
    Last Post: 14-08-2008, 02:21 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Page generated in 1,713,456,158.40467 seconds with 17 queries