The iconic video game, Chris Taylor is one of the most respected developers in terms of strategy games in real time as evidenced by the success of Supreme Commander and his first disc addition. While a second extension is also planned (units focused on so-called "experimental"), Chris Taylor, however, want to change hats. Just as the producer of Total Annihilation, Ron Gilbert, he served as a mentor, he tries today to give a boost and it is therefore he who produced the Demigod John Comes: a mixture of action game , Role-playing game and real-time strategy which is not unlike the mod Defense Of The Ancients of the illustrious WarCraft III.
Demi-gods, but maxi proportions!
The scenario begins when the pantheon of gods has a vacancy. A "post" is therefore to be filled and many demigods of the world want to take all the available space ... Action requires, we doubt that the introduction of competition from various demigods will not be around a pastis and that is through titanic battles that the contenders will separate. On the sidelines of the Game Developers Conference in San Francisco.
The theme chosen by Gas Powered Games is as you can see on the various catches resolutely "fantastic". However, it was not a question for developers to build too obviously Tolkien or other references of its kind, which is why the demigods have a design so special and ultimately rather original. Their proper gigantic dimensions were made possible by the use of graphics engine developed for Supreme Commander. Thus, all units available in Demigod are wide and the difference between them is impressive. In the same way, the famous zoom which has been the glory of the game of real-time strategy published by THQ will of course of the game.
The maps devised by developers as they remain faithful to the philosophy Supreme Commander. The camps in the presence actually leave positions substantially identical to ensure that nobody is favored. The sizes vary, they allow opponents clashes four (2 vs. 2) to ten players and battles for the most complex, it will be possible to have different configurations with two or three teams. These differences affect the gameplay, of course, but it remains roughly the same canvas: the teams are placed in opposition to each other around a central point which will tend to quickly become the theatre of all battles .
The goal for both teams is to bring down the fortress opponent while ensuring the defense of his own headquarters. To do so, each player can count on various protective structures and several units that we do not control: they materialize through portals and then follow a predetermined path to the base opposite. During this wave continuous and increasingly rapid as the advance party, players actually control their demi-god. This super unit may belong to one of two classes available: assassin or generally. The assassin is really a super unit, in the sense that it is suppressant and control it a bit like a game of action / role-play.
With arms not commensurate with what have the other forces, they must engage in combat as soon as possible. On the contrary, the general is a demigod, which remains far from the battlefield. It allows the establishment of additional structures such as barracks, which are then used to recruit new units, this time to control the way a set of real-time strategy. According to the demi-god chosen, two styles are radically different game that offers Gas Powered Games. While we have been able to see Demigod, it is obviously too early to advance any opinion whatsoever on the gameplay. The idea, widely resumed Defense Of The Ancients, however, is very interesting.
Gas Powered Games seems very self-motivated since Demigod. At present, there remains much to determine the number of cards and the number of demi-gods are finally available, for example, not yet arrested. By the same token, Gas Powered Games is studying various modes of distribution while the game will be broadcast by at least GPGnet. Finally, technically, John Comes we made it clear that Demigod turn at least as good, probably better than Supreme Commander configuration equal: optimizations have been made to the engine and Demigod is less demanding because of smaller cards ... Less demanding does not mean less interesting and attaches as we were, we forward to learn more: a monitor for the time reserved for PC, but for which developers are not opposed to an adaptation console.
Platform : PC
Publisher : Stardock Corporation
Developer : Gas Powered Games
Genre : Action / Strategy
Genre : Solo, Internet, LAN, Up to 10 players
Official Website : Demigod
Release Date PC : February 2009
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