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Thread: Mad World preivew Nintendo Wii

  1. #1
    Join Date
    Nov 2005
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    1,203

    Mad World preivew Nintendo Wii

    THE title Probably the most exciting Wii that we had promised since No More Heroes, Mad World is also keen that the reputation of its creator, the brilliant Atsushi Inaba. Because when you know the resources of man on action games, there is reason to be confident View ti full Joe, Okami but more importantly, in our case, the excellent and still underestimated God Hand . In the latter need to pick up DNA primitive Mad World. Universe cyber-punk shifted, ultra-violence assumed and beat them all smart are the three arteries that are beating the pulse of these two productions. And that will reassure fans: the presentation orchestrated by the developer that we were able to attend promises a title worthy of this affiliation.



    Black Jack!
    In a future undetermined the real TV has completed its driven to its most macabre but also the most logical featuring the death of human beings. In a game called "Mad World", participants must survive by eliminating, if possible with savagery, all raw degenerated placed in their way. Tel Arnold schizophrenic in the excellent Running Man, Jack is the new star of the show. And to save his skin he has no other choice but to move forward and kill all those who try to prevent it from doing so. So much for the pitch, simple, efficient and, above all, a pretext for an outbreak of violence as the Wii does best known in ... No More Heroes (even him).



    The trailer is pretty clear bias on the aesthetics of Some have been able to underline the closeness of this choice with the graphic style of Frank Miller (Sin City), but atropine Inaba, if readily admits to be a unconditional withdrawal of American author, denies any direct inspiration of the work mentioned above. And, finally, regardless of both the radical visual title is in itself an event on Wii. There were more attended such against-foot from Killer 7 for GameCube (would still Suda 51). And the most beautiful in history is that Mad World looks technically very successful. The aesthetics of the game does not suffer from the limited capabilities of the console, unlike the convergence between art direction and technical means here is smooth. An atmosphere that promises to be booming voice
    , served in this by humor shifted matins without a hint of sadism. Thursday obliges television, the performances by Jack are decrypted by a duo commentators energetic and completely twisted. If their replicas appear at the moment relatively limited, they participate in comic gap by assimilating the savagery of the killings athletic performance. Finally, Inaba has been able to De-dramatizing the brutality of the action in the dressing a few onomatopoeias. It is hoped that this will suffice to deceive the vigilance of goods righteous.



    Funny and deliciously sadistic, Mad World is also in its gameplay. If you already husked two trailers available so far, you've certainly appreciated the few moves illustrated finish. Throughout his quest, Jack can equip themselves with various types of weapons, improvised or not, and play happily with the bodies of his victims. At each object are associated with several executions achievement convene the use of combo Wii mote / numismatics. Taking on the controversy that could cause reproductive movements, which, in sum, does that cantankerous moralizing ignoring any notion of the game, and welcome rather use malignant opportunities offered by the Nintendo console. A stockade to plant a dagger, a cut side to behead a chainsaw shots or horizontal to cross its enemy through and through, these are some movements demonstrated by Inaba san. Jouissif, as were able to testify laughter browsing the meeting at each execution. An important aspect of gameplay, especially as the number of points gained depend on the variety of moves made as much as their degree of violence. It is worth noting that Jack inherits the same movement ducking that Gene, the hero of God Hand, achievable simply by shaking the numismatics.



    As we explained Inaba, there is Mad World in a second way to end her attackers. Maybe did you ever interview on video: it is to use the decor. For example, after having molested some copiously from the reckless challenge, Inaba has been a pleasure to project them one by one against a wall bristling with spikes. The result was also amusement macabre: a choir of rails of agonies pushed in unison by a few carcasses em pales. Other interactions of this kind we have been presented, some of which also appear in the video accompanying this preview. And as you can enjoy yourself, Mad World likes to multiply the outrages morality. And so sully the immaculate conception of things Nintendo is worth all the praise ... or almost. We regret still a certain apathy on the part of enemies and we cross our fingers that the IA has not yet been completely implemented. For the moment, punks post-apocalyptic Mad World more akin to bags that affects real opponents.



    Finally, let's finish this small preview covering the last two sequences played by Inaba. With To begin with, a boss just the first preview. Kind of a giant troll Lord Of The Rings, it was, in the words of its creator, the very first boss in history. If all are equally impressive, we can bet that the fighting end level should be Halette. Finally, we were able to attend the first mini-games. After garnered the necessary number of points, the player can access through a terminal at several events, all under the tone of humour and, once again, sadism. The game in question, entitled "Man Darts," imposed the player to use enemies as projectiles. A stroke of good bat well placed sends the poor here to smash against a target which we will obviously reach the center for maximum points.



    Conclusion
    After a half-hour presentation, Mad World has been able to impose its style with force. Undoubtedly the game monitor on Nintendo Wii, the antithesis of all sloppiness whose console Nintendo is unfortunately . There is therefore no longer expect to see that IA reworked and trust the talent to learn Inaba renew the challenge of the title. These conditions are met, as Inaba could tutoyer that of Suda 51.


    • Platform: WII
    • Publisher: Sega
    • Developer: Platinum Games
    • Distributor : Sega
    • Genre : Action / Baston
    • Genre: Suitable Solo
    • Release Date : 2009

  2. #2
    Join Date
    May 2008
    Posts
    46
    ok got some nice Wii game now waiting for some more Wii game to be release. i have Wii and i cant get my hands on realy cool game they doesnt have any good line up of games
    thinking of buying X box 360

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