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Thread: How N64oid will perform on the Samsung Galaxy Nexus?

  1. #1
    Join Date
    Jun 2011
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    77

    How N64oid will perform on the Samsung Galaxy Nexus?

    Anybody have any sign in how N64oid will perform on the Galaxy Nexus? The GPU is less than overpowering, and with the prominent build in screen resolution, its being strained even harder. I don't have any thought how N64oid uses assets, the CPU might as well positively be quick enough to capacity the game, but is it true that it is running to be playable with the SGX540?

  2. #2
    Join Date
    Nov 2010
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    1,614

    re: How N64oid will perform on the Samsung Galaxy Nexus?

    Since it doesn't work well actually hold up for a more powerful smartphone. In the game that the Galaxy Nexus cannot do it, no smartphone can either.

  3. #3
    Join Date
    May 2011
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    1,665

    re: How N64oid will perform on the Samsung Galaxy Nexus?

    Well has anybody attempted it on an Archos 101 or Archos 80 Turbo? They're running the same chip, and have comparable resolutions. (The 101's running 1280x600 and the 80 is 1024x768) provided that it runs well on them, it might as well run well on the Galaxy Nexus.

  4. #4
    Join Date
    May 2011
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    re: How N64oid will perform on the Samsung Galaxy Nexus?

    I agree that improvements have the potential to make up for deficiencies in exact hardware upgrades. (However saying that it can make up for a 4 year old GPU which even now got its risk to be improved on the Nexus S is extending it) But my focus is still not about hardware advancement; my issue is if or not anybody has encounter running emulators on comparable hardware, no requirement to bounce onto every part of me.

  5. #5
    Join Date
    May 2011
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    1,433

    re: How N64oid will perform on the Samsung Galaxy Nexus?

    n64oid prefer most obviously emulators on the Android stage runs the games at their local resolution and Just extends them. It doesn't in fact render them in the screens local resolution, so the transforming capacity included in essentially extending the redisplay and not yet doing any up scaling in the traditional sense is negligible.

  6. #6
    Join Date
    Jul 2011
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    1,817

    Re: How N64oid will perform on the Samsung Galaxy Nexus?

    The above posts give me a parcel more expectancy in the device. Besides, I've viewed some video of part screen multiplayer on a HDTV utilizing controllers, if the SGSII can do that, I think I ought to have the capacity to play some Starfox on Nexus.

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