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Thread: GTX 590 in SLI with PhysX card

  1. #1
    Join Date
    Mar 2011
    Posts
    165

    GTX 590 in SLI with PhysX card

    I am configuring a latest gamming computer with 2x GTX590's and was wanting to make out if it is at all probable/or appeal it and if the drivers be present to run a one more card intended for PhysX? My preceding rig ran a GTX275 and I was moreover going to situate this within my latest rig since a PhysX dedicated card otherwise provide it to my dad to place within his? The specification of new gaming computer is as follows:
    • Processor: 980X CPU,
    • Motherboard Gigabyte G1 assassin,
    • Memory: Corsair 24GB ram 1600mhz,
    • GPU: 2x Gigabyte GTX590 with Koolance waterblocks,
    • OCZ vertex3 240gb SSD, T
    • PSU: Thermaltake 1200 toughpower

  2. #2
    Join Date
    Feb 2010
    Posts
    546

    Re: GTX 590 in SLI with PhysX card

    PhysX isn't significance it to be truthful. You may perhaps for all time just re-configure Quad-SLI into 3-way SLI + PhysX if you actually sought after. Why 24GB of RAM? None of PC game out there will move toward near to utilizing that much amount of memory. You would be comfortable receiving 3 sticks (as a result 6 otherwise 12GB) of high frequency (2000+MHz) low down latency RAM. Not that, except utilizing 6 sticks will need crazy QPI voltages and altogether probability, you might run into the X58 ram detection bug.

  3. #3
    Join Date
    Feb 2010
    Posts
    524

    Re: GTX 590 in SLI with PhysX card

    Nvidia announces with the video driver Forceware 90 to the possibility to do the physics calculations per second using SLI graphics card. While Ageia will continue to report actual object calculations on the CPU, Nvidia will dominate only optical physics effects with the SLI solution. Twice a target for the following reasons: In the test game Ghost Recon Advanced Warfighter, the objects are not as objects moved by the player. With the Ageia hardware also calculated debris and splinters disappear after the explosion. The second set goes to Nvidia

  4. #4
    Join Date
    Feb 2010
    Posts
    537

    Re: GTX 590 in SLI with PhysX card

    While Ageia's own PhysX engine used, Nvidia uses Havok FX. The Havok engine is to be found in Oblivion, Half Life 2 and Max Payne 2nd The Ageia engine will only be visible in Ghost Recon Advanced Warfighter for the player. The game sucks during the installation with the Ageia hardware drivers. The driver is installed, whether you have the hardware or not. As a choice, it is only the OK button. The future will show whether there is compatibility between PhysX and Havok. Unlikely that a game manufacturer paid for a license from the Game Ageia and Havok..

  5. #5
    Join Date
    Feb 2010
    Posts
    538

    Re: GTX 590 in SLI with PhysX card

    Whichever multi GPU setup slows down while уou set in motion PhуsX on it. Since afterward single GPU goes to deliver PhуsX where the additional one gets gone behind. This causes a collapse of alternatively rendered frames(AFR), flouting down SLi scaling. Anyone who informs уou that putting in a lower end card close to them similar to a 285 would sluggish it behind in games for example Batman isn't knowledgeable. Although Mafia 2 is one game that similar to a Fermi generation PhуsX card because of its heavier APEX PhуsX.

  6. #6
    Join Date
    Feb 2010
    Posts
    488

    Re: GTX 590 in SLI with PhysX card

    A few may speak a 9800 GT is excellent a sufficient amount, I oppose. One point that must be ready is that yes you will probably notice a pair fps further in games that are PhysX concentrated except through your 590 I would set out with a latest generation card. For instance I have a 9800GT as well as a 285 2gig, I furthermore have two 580 HC's. While I run the 580's (SLI’ed certainly) and the 9800GT intended for PhysX, I obtain insignificant gains in Batman AA. The gains I obtain from having the 285 inside like a dedicated PhysX card are much superior. Metro as well as Batman saw the major jump in fps by means of the 285.

  7. #7
    Join Date
    Feb 2010
    Posts
    763

    Re: GTX 590 in SLI with PhysX card

    There are many opposing opinions. The question is asked, why the dual-core cannot take the second processor core physics calculation. The answers, a CPU is compared to a dedicated Ageia PPU like the plug-in card is not fast enough. Reasonable doubt to come, because games like Oblivion and Half Life 2 first-class physics effects using simple software and CPU control. The question is asked, what the power of quad-core CPUs will be used in future if you still need a separate physics accelerator.

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