I am having better knowledge about the Catalyst and Stream. While compiling the GLSL shaders, I am getting the following errors :
Int params=0; glGetProgramiv(program,GL_ACTIVE_UNIFORMS,& params);
after revoking the function parameters are still zero, while it shouldn't
it is not detecting "_Light_cone._mtrx" in the pixel shader.
it worked only if I moved the "_mtrx" to start of the structure
I am not having enough idea about the GLSL shaders, so after some solutions I request you to provide some information about it. Currently I am using the Catalyst 10.3 and Stream 2.01.
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