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Thread: Kirby's Adventure Wii Walkthrough

  1. #1
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    Nov 2005
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    Kirby's Adventure Wii Walkthrough

    Delve into the land of dreams-turned-nightmares as Kirby flies with the stars in 3D. 3D Classics: Kirby's Adventure offers you a chance to explore the world of Dream Land in a whole new way. The landscape comes to life as Kirby crosses land, sea, and sky in his quest to restore the Star Rod. After waking from a dreamless sleep, Kirby goes to investigate the Dream Spring only to find that its source of energy has been stolen by King Dedede. Broken and divided across seven worlds, Kirby will need to use his unique ability to steal enemies' powers as he battles and to restore the pieces of the Star Rod. Without it, how can a hero fight another day if he can't get a good night's sleep? Embark on this adventure as the beloved pink character tries to save the citizens of Dream Land from a lifetime of terrible nightmares.

    Guide

    Kirby Adventure Wii is a fun platform game full of fun and colorful. The game follows the classical foundations of the Kirby franchise, so you can absorb and swallow enemies to get their powers. The game is developed in 8 different worlds in turn divided into several phases. At the end of each world you must defeat a great enemy to complete. At the end of the first 5 worlds (and get a piece of the ship damaged in each) will get to travel to a new area space, there are waiting the last two worlds and travel to another dimension where you have to defeat the final boss of the game. On your tour you will find some fields of energy, needed to make progress, but I unlocked by collecting extra contended. In total there are 120 and if you get all unlocks minigames and challenges of the objects (accessible from inside the ship).


    These challenges (7 in total), are small stages where you have to demonstrate mastery of a particular object. According to the score on them you get a gold, silver or bronze. With the gold and get a life with others, a certain number of stars. In addition, this time, Kirby is prepared for play with friends. If you have multiple controls, you can play with friends helping you in your adventure. Everyone can get in and out of the game at any time during the game. Up to 4 players can play at once; each choosing from one of 4 playable characters, except the player 1 will always be Kirby and may leave the game. Player number 1, always mark the movement of screen, if another player is left behind appear directly next to player 1. Any player can stay on top of another (as mounted "piggyback") and move at the mercy of another player.

    Game Sequence
    1. PRAIRIE LOLLIPOPS : It is the only area where you can enter the beginning of the game. In total there are 13 "Areas of energy" over 4 stages. Until you complete a stage (albeit without pick the fields of energy), you can not play to the next.
    2. RUINS BEET : This area will be open to defeat the boss of Area 1 (Wispy Woods). In total there are 16 "Areas of energy" over 4 stages. Until you complete a stage (Even without taking the fields of energy), you can not play to the next.
    3. OCEAN OREGANO : This area will be open to defeat the boss of Area 2 (Mr. Enigmante). In total there are 16 "Areas of energy" over 4 stages. Until you complete a stage (Even without taking the fields of energy), you can not play to the next.
    4. Frosty CARAMEL : This area will be open to defeat the boss of Area 3 (Gordiglobo). In total there are 19 "Areas of energy" over 5 phases. Until you complete a stage (although is without taking the fields of energy), you can not play to the next.
    5. CLOUDS OF CREAM : This area will be open to defeat the boss of Area 4 (Goriath). In total there are 20 "Areas of energy" over 5 phases. Until you complete a stage (albeit without taking the fields of energy), you can not play to the next.
    6. MINT MACHINES : This area will be open to defeat the boss of area 5 (Grand). In total there are 21 "Areas of energy" over 5 phases. Until you complete a stage (Even without taking the fields of energy), you can not play to the next.
    7. VOLCANO VANILLA : This area will be open to defeat the boss of the area 6 (General Metal). In total there are 15 "Areas of energy" over 3 phases. Until you complete a stage (Even without taking the fields of energy), you can not play to the next.
    8. PARALLEL DIMENSION : This area will be open to defeat the boss of the area 7 (Landi). You enter directly into Landi defeat and there is no shortcut to it from the map. In no area 8 there are areas of energy. Consists of only one phase (divided into several stages) where you control Kirby as if a spaceship in a shooting game (a la "Nemesis" or "R-Type"). After completion of phase two must defeat different enemies to complete the area (and play).

  2. #2
    Join Date
    Nov 2005
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    709

    Re: Kirby's Adventure Wii

    Extra Mode :

    The extra mode is basically adventure mode with greater difficulty and some minor differences. You will have almost half the energy to complete the phases and appear more and more difficult enemies at times. However, the route is the same as in the normal game and the areas of energy are at the same place. You'll notice that you are picking the stars have a different design (now empty), but its effect is exactly the same as before (pick to get a life for every 100). The main difference is that the large enemies are more powerful, behind his name is a plus sign (+) telling you that are stronger than before and may have some extra skills that previously lacked.

    The color will also vary. For example, you can flip the screen, which shall go through the roof and crouch you press up on the remote (up and down exchanged while in that position). It also appears a completely new enemy (HR-D3) at the end area 6 and after defeating General Metal. Look here and defeat him. The Lost Dimension (area 8), the development phase where you control Kirby like a spaceship, is completely different normal adventure (less enemies but harder and more mazes than before). However, after the enemies of (Lor and Maglor) are the same, although color and also other more complicated to defeat.

    KIRBY SKILLS

    Kirby has 23 different skills. To acquire them you must touch an icon to represent it or absorb an enemy who has already acquired. Apart from these there are other skills that you can acquire through the brilliant enemies. With them you can make very powerful attacks for a while limited.
    Water: squirt. You can use it in the air and underwater. Shoot up and allows you to run over a fast wave (without damage) besides being able to pass over without burning lava.
    • Wings: Allows you to fly with great speed, shoot projectiles and can use it in the air but not under water. Allows you to throw enemies without be damaged.
    • Pumps: Pumps Spears powerful. You can use it in the air but not under water. Putting down the attack button you can determine the direction in which deliver them.
    • Catapum: Causes an explosion that damages all enemies on the screen. It only works once.
    • Flash: Spears an electric shock or lightning around you. You can use it in the air but not under water. The lightning spears, through walls and can direct up or down by pressing that direction.
    • Knife: You throw knives with a whirling motion, causing them to become the starting point. You can cut rope with him. It operates under the water but in the air. Allows you to throw enemies.
    • Hedgehog: You can cover you with skewers, leaving the attack button pressed. Allows you to throw enemies. You can not use it under water, but in the air.
    • Sword: Attack with a sword. Allows you to throw enemies. You throw projectiles if your energy is full and you can use both in the air and under water.
    • Fire: You throw a flare, you can see better in the dark and you can throw at enemies. However, you can use it in the air or underwater.
    • Ice: You throw a blast of cold air. You can freeze enemies and then push the block of ice and throw it against other enemies or blocks distant but you can not use it under water or in the air. Allows you to throw enemies.
    • Page: Spears leaves in different directions around you protecting you while you attack. Allows you to throw enemies. You can use it in the air but not under water. You can attack up the enemies that are about you.
    • Lance: Attack with a spear. You can throw but is slow and has little scope, however you can attack in any direction and you can use under water and in the air.
    • Whip: You take a hit with the whip. You can attack up, grab and throw enemies towards them, but you can not use it under water or launch projectiles.
    • Fighter: Strikes directly to nearby enemies. You can use it in the air but not under water. Spears missiles if the enemy is far away but not you can throw at them.
    • Hammer: Strikes enemies with a hammer damaging or breaking blocks, also with steel blocks will break it impossible to destroy otherwise. It allows you to throw into the enemy. You can not use it in the air but under water.
    • Micro: It causes a loud noise that damages all enemies on the screen. You can use it three times.
    • Ninja: You throw shuriken (sharp stars) from further damaging the enemy and can cut strings. Allows you to throw enemies. You can not use under water but in the air.
    • Stone: You turn to stone. You can use it in the air but not under the water. If you're on a slippery slope to it automatically. They can not harm you while you are transformed into stone. Not throw any projectile can only attack enemies falling on stone. If you enter the water while in this state will remain so.
    • Ray: Attack with a lightning bolt, you can use in the air but not under water. It can shoot or throw missiles against the enemy, however, the beam itself through walls.
    • Parasol umbrella :appears on you to protect you from enemies to fall upon you. You can attack with it but not as a missile launch. You can use it under the water to attack, but not in the air (with it if you plan well).
    • Sleep: It makes you sleep and you can not attack him.
    • Supersalto: Attack by throwing against the enemies, not throw projectiles. You can use it in the air but not under water.
    • Tornado: launch small tornadoes or you become one. You can use it in the air but not under water.

    Tips
    • Unlock the arena and the arena ultimate Finish Adventure Mode (for the arena) and the Extra mode (for the ultimate arena)
    • Unlock Extra Mode: Finish Adventure Mode
    • Choose your character in the arena: Successfully these arenas
    • Unlock the Auditorium: Finish Adventure Mode

    Solution of the spheres of energy
    Step 1-1
    • Sphere 1: At the beginning of the cave
    • Sphere 2 and 3: Beat Chimera Sphere

    Step 1-2
    • Sphere 1: Take the cannon and destroy the blocks at the top of the screen
    • Sphere 2: In the tree next to the door before the fight against Gig lame
    • Sphere 3: After the fight against Gig lame, aspire for the sword and cut the rope of the plate gray

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