In "From Dust" will be a strain on a planet that is reminiscent of an inhospitable version of Earth. Where in other games bosses are, one must engage in "From Dust" on a trial of strength with nature, because in the game all the time does not heal wounds, but degraded the habitat of the inhabitants of the planet. In a primitive stage of civilization, it is necessary to make the resistance forces of nature in order to make yourself stable. Players may almighty God to nature as one act, for example, to divert a lava flow, lower mountains or put out fires. Any decision must be well planned, as they impact on the environment and thus could have on the whole tribe. The player's goal is to regain the lost knowledge and the powers of his ancestors. These gifts were buried by a natural disaster.
The gameplay is reminiscent of "Black & White" (gods simulation). "From Dust" due for release this year - but only through Steam.
Features:
- Groundbreaking Technology: Play in the sandbox of one of the most advanced real-time nature simulations, where everything you see and interact with evolves dynamically, offering a constantly renewed experience.
- Unique Art Direction: Discover a large variety of environments: Tropical islands, volcanic landscapes, deserts, and so much more!
- Rich Story Mode: Explore 13 breathtaking territories of emergent gameplay. Master the natural forces at play on a mysterious archipelago and help a primitive tribe recover the lost powers of their ancestors.
- Confront Mighty Nature: Protect your tribe against Nature's most devastating attacks. You'll be faced with tsunamis, wildfires, earthquakes, volcanoes, torrential rains, and more!
- Master Godlike Powers: Control the forces of nature and sculpt the world in your image. Hold back lava, stop raging waters, empty lakes, grow forests, and raise mountains!
- Live Up to the Challenge: Race against the clock on 30 additional maps in Challenge mode. Each scenario is a puzzle-like challenge where time is of the essence.
- Online Leaderboards: Compare your Challenge mode scores with the community on worldwide Leaderboards.
Worlds in From Dust:
The Coral Plant: Regularly, the fire would ravage a valley. One scrawny plant managed to hide in the earth. There, its roots imprisoned the breath of fire, which enveloped the plant with a fireproof hide. The coral plant grows on the naked earth, but does not encroach upon other vegetation. It will not grow on water or rock. Fire is extinguished upon contact with it.
The Palm Trees: The first animals came into existence on a new island. But there was nothing but the earth, arid and barren, and that is why they all perished. As soon as the palms grew, the animals prospered and men settled in. The palms grow on the naked earth but do not encroach on other vegetation. It will not grow on either rock or water. It is inflammable.
The Prickly: The earth created the islands, on which the sea constantly nibbled until none remained. So life gave the earth "the prickly." The plant covered the islands with a blanket insensitive to the assaults of the sea, but so barbed that all other forms of life would become its prisoners. The prickly grows on the naked earth but does not encroach on the other plants. It does not grow on water or rock. The fire consumes it. It stops men and animals alike, except for the destroyer who can charge right through the prickly.
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