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Thread: Red Johnson's Chronicles PS3 Walkthrough

  1. #1
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    Red Johnson's Chronicles PS3 Walkthrough

    Metropolis, the capital of the killers and crooks. Here even the police are often on the side of crime than on the law. The private Red Johnson, who has a greater sense of justice than any other authority Metropolis' together is stressed beyond its borders after shots are heard from the "Drownedmens" bridge. One of the most hated men in the town was shot and thrown into the canal. Theresa, his most emotionally cold widow seems to be not just unhappy about it and even admits to not shed a tear. This makes it the perfect suspect. Sonia, a nondescript, red-haired escort, known for their special talents, has to hide more than they will admit. They, too, is suspected of being the murderer. Another suspect is Raoul, self-proclaimed king Penner, can be quite aggressive and violent when he drank too much.

    The more residents Metropolis' players questioned in the murder, the more suspicious he has. And with every call, the number of opponents, including those you must accept it, the Mafioso "bubonic plague" Carlos. Explore the darker worlds lead with stunning background graphics and the detection, analysis and use of evidence, the Hobby-agent in this game for the truth. He must uncover lies, interrogate suspects, they will kill them if necessary and the mind in breathtaking action sequences ("Quick Time Events") occur over. But one must not forget to also use his brains. To gain access to important pieces of evidence have players in the role of Red Johnson's original puzzles to solve, which fit perfectly into the story.

    Characters


    RED : With its record crime rate and the legendary sloth of its police force, Metropolis attracts all sorts of crooked detectives looking to make a quick buck at victim’s expenses. Red is not one of them. He's one of the best and it’s because his brain is as quick as his right hook.
    SAUL : Saul has tow secrets that to date no one has cracked. One: how does he always manage to give (or, rather, sell) just the right tips to help you out of the worst situations ? And two : how does he manage to be so slick?
    ROBERT : Officer Robert likes a job well done. Especially a job well done by someone else. And he’s luck, there’s no shortage of it: between Red, who makes his living doing the police’s work, and the victims, who actively encourage him to pass the buck…
    CARLOS : The saying goes, if you dare oppose him you would better have a bigger pair than a rodeo bull. But that said, more than one bull has would up in the canal wearing cement shoes.
    THERESA : Neither grace nor hospitality come as second nature for Theresa. She is the idea wife for a husband who’s never home.
    SONIA : Don’t let her course accent fools you, cause for those who know her well, Sonia is a true artist. And it almost is an art here line of work, the world’s oldest profession. +
    RINGO : Before becoming a homeless, Ringo was surely one of the best influential and respected men in the city, with infinite knowledge.

    Walkthrough

    You play as Red Johnson, a private rampant in the city of Metropolis where the crime rate is climbing. It must be said that the police is not very involved if one judges by providing that the officer Robert arrives in your office to tell you a case: a woman called the office to report a crime near a bridge in the city, but the officer dropped the phone and forgot to write down the name of the witness ... Fortunately, he remembers the place indicated! You are now party to the crime scene where you collect your first clues and ask the concierge of a building nearby. Not surprisingly, the discussion unfolds as a series of multiple choice questions, wrong choice could stop the questioning and net force you to start from scratch. Somewhat no doubt, but the mayonnaise takes as long as it lends itself to the game.

    Back in your office, you begin to analyze some evidence found on site: a can is apparently a fingerprint that you highlight to ultraviolet light through a mini-game. To you then find anything to compare it, by collecting other evidence or making a turn in your files to identify relatives of the victim! The form of the latter does not address? Never mind, take a look at that of his widow, better informed. In the same vein, you will analyze the first few minutes playing a video cassette that allows you to witness the crime on which you are investigating, your analyzer will extract the photos of the main protagonists, after which you can use the dial to try identifying everyone. The man dressed as a prisoner would it not escaped discussed the newspaper clipping you found?

    A little later, you visit the widow of the victim, especially in view of the suspicious activities of her late husband, trying to assassinate you. Some QTY later unless you're healthy, and examination can take place almost normally. But the beautiful is not very talkative and has forbidden you to search his apartment. So you decide to return to the office and to call on the grounds that it has to go to the morgue to identify the body of her husband. The field is open for further investigation!


  2. #2
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    Re: Red Johnson's Chronicles PS3 Walkthrough

    Drownedmen's Bridge

    You play as Red Johnson, the famous detective. After the cutscene, you reach the bridge where the scene of another crime. Start by talking to the agent Robert. Then go right to inspect the premises. Examine the security camera button then the scale is on the left. You cannot use this scale yet. Come back and get back off the bridge. Examine the panel which is on the right. You then watch the first scene where you follow the signs to prevent and counter attacks. This time the aggressor is none other than your friend Saul. It can give you tips in exchange for a few dollars. A closer look at the panel and locate the code 3975 which is on the left side.

    Then open the panel and clean the cover to reveal the pattern. Set the switches as follows; down, up, up, down, down and flip the lever. Return to the security camera and press the button to lower the ladder. Examine it, unscrew the case to study the circuit board in disarray. So you must change the position of the plates to connect the three terminals. Then move the plates as follows, Right, Up, Right, Down, Left, Up, Left, Down, Right, Down, Left, Up, top right, bottom and left. Eject the cassette to be recovered. Before leaving the crime scene, examine the area of the security camera to find a piece of black cloth in the trash.

    Then go over the bridge and examine the blood stain. Examine the newspaper distributor who is on the left and grab the pieces that are scattered on the distributor. Then insert $ 1.35 to get a newspaper that gets stuck. Then pull one end of the paper to read the info about the escape of a prisoner. Then go down the bridge to retrieve a socket located on the ground. Finally go to your desktop.

    Headquarters

    Use the analyzer to analyze the new evidence. Watch the tape for more photos. Look at these pictures then. Then compare the picture with that of the newspaper from the deck using the comparator. Then look at all archival records and you address of the victim. Before going to see his wife comes back to the bridge.

    Drownedmen's Bridge

    Go right and ring the door of the concierge to try to collect some info. Head down under the bridge and talk to the tramp Ringo. You must respond by choosing the right answers before time runs out. So choose the second answer then the third. You are now just friends with Ringo. Then take the can which is his right. Then look at the toilet that he defends fiercely. Analyze the camera that is left of the door of the car. Open the box and put up resistance in the order of the numbers. Then open the casing of the unit and pull down the film. Then press the button to get pictures of Ringo. Talk again with it.

    Tell him that you mean the pictures he took. After the dialogue, you will respond to your thoughts to bring order to your ideas. You see, while "not only Ringo is full ..." Then answer these questions, true, true, false, false, false, false and true. You can return to your HQ to analyze pictures of Ringo and give him time to sleep.

    Under the bridge

    Back to Ringo, you find it in their sleep. Bring the bowl and then lower the lid. Observe the toilet and remove the lid to find something in the water. You must empty the toilet before retrieving the object. Then look down, look at the case and open it. You must restore the water system for the drainage system works. Then turn the intersections so that water reaches the bottom. Then look at the bottom of the bowl to find and close the main water valve. Pull the toilet to empty the tank. Dig into it to find a hidden gun. During the combat phase, follow the prompts to avoid attacks by Ringo and put it out of harm's way.

    After the confrontation Ringo, will ask you to find his spoon lost during combat. Then look at the bottom of the pump is on the left to locate the spoon. Then watch the pump. Open the housing of the hydraulic system which is in the top left. Unscrew the housing which is right to release the box of the puzzle.

    Move the puzzle to restore the flow of water by moving the boxes in this order, Right, Up, Left, Up, Right, Down, Right, Down, Left, Up, Left, Down, Right, Right, Up, Left, Left, Down, Right, Up, Up, Right. Then go to the box to the right and turn the valve. Then open the box from below. You must fill the tank on the right with four liters of water. Then open the tap to fill the left tank with a capacity of three liters.

    Skip this water in the tank on the right with a capacity of five liters. Fill the tank again and go left water in the tank right. Stay with 1 liter left in the tank. Then empty the tank on the right. Spread the 1 liter of water in the tank. Fill the tank again left with three liters. Spend three liters in the tank on the right for a total of four liters. Empty the tank for good water pressure. The valve that is located right at the bottom of the pump. Then you get the spoon and Ringo holding prisoner. Ringo then talk about the weapon found. During the dialogue, choose the weapon then the toilet and finally the response options "... to be charged for the murder of Ed." Then go to Ed and Theresa.


  3. #3
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    Re: Red Johnson's Chronicles PS3 Walkthrough

    At Ed and Theresa

    Avoid attacks Theresa, wife of the victim, following the instructions that appear. Then talk with her about the murder of her husband. After the end of the discussion, return to your HQ (office).

    Headquarters

    Browse through your folders to find that of Theresa. Get the phone number 021-696 and call with your device. You are going to be a hoax Thereza to remove him from his house. During the conversation, choose the answer: "your husband ..." "... downstream of Jugal Canal", "morgue ..." and "... to identify the body." After the phone call, scan photos of Ringo if you have not already done so. Look above the photo number 4 appears where the fugitive. Click on the photo of Carlos and the time of the photo. Analyze the gun Ringo using black light to find a footprint. Then analyze the can to find the imprint of Ringo. Analyze finally holding prisoner. Go to the comparator to compare the two fingerprints. They match and are therefore those of Ringo. Now go to Theresa while she is absent.

    At Ed and Theresa

    Press the switch to the right to restore the light. Look at the pictures then the clock more closely. One bullet hit the window of the dial and another lodged in the back door in the center of the clock. Turn left and zoom in on the dial to find the screws to unscrew. Then open the window of the dial and get the key. Use this key to open the door of the clock. Move the pendulum to the left then right then left to bring up the gears of the clock. You need to change the wheels and gears according to the explanatory note that is right. Once the gears in place of the cuckoo clock out through the back door with a ball in its beak.

    Get that ball and make a summary of the evidence found on site. Then select the answers "shots were fired here," "the time at which the shots were fired" and "19.00". Then continue to search the apartment for Theresa arrives. You must tell him that "... the incident took place very recently" and "there is probably a connection with the murder of Ed." It will leave you then search the rest of the apartment. Then enter the left and grab the letter from Carlos. Examine the desk then check the drawers to find a book of phone numbers. Look at the ad in the paper and the box of matches.

    Examine your phone and eject the tape, rewind it manually and put it back in the drive. Listen to the message for a fragment of the name who left the message. Then look at the book to find the name Sonia with the number 078-441 Diamond, call it. After the conversation, respond to your thoughts this way: False, True, False, True, True and True. Then continue your research and look at the bag that is right. Open the case by entering the code 4170. Take the piece of cloth and blank bullets. Then look at the trunk that is under the window. Before attempting to open the trunk, close the radio, fan and window. Then turn the four combination locks to find the right combination that will open the safe.

    Then take the packet of poker and the briefcase. Then look at it by clicking on the box. Read all the newspaper clippings and answer your questions with "robbers", "the gang of jewelry" and "four". Then confirm the arrest of Eddy Lexter. Then answer the conclusions, false, true, true, true, false, true, false, false and true. For the last question, choose the answers, "the police provided such evidence ..." and "Ed Lexter threw everything to the police ...". Theresa finally talk about Sonia. Then confirm the announcement of the newspaper to meet Theresa. Talk to him then past Ed in robberies using the briefcase. Then choose the following answers: "one of his former comrades ..." and "he wanted to kill Ed ..".

    Then look at the top of the shelf to the left to find a box with a piano keyboard. You must find the right melody to type on the keyboard to open the box. Then insert the CD that is located right above the mini-channel to listen to the track two "Ode to Joy." Then press the corresponding notes to open the box. Then retrieve a bottle of dye belonging to Theresa and an earring. Then return to your HQ

    Headquarters

    Start by reviewing the two new indices to recover prints using black light. Consider also the box blanks and deduct it for "simulated murder" and then the plan was not put into practice as "the box of bullets was not opened." Then go to Compare and compare the black piece of cloth with black stole Theresa. Then compare the socket with the ball found in the clock.

    Compare it with the gun as Ringo. Also compare the clothes of a prisoner with a photo of the piece of paper. Compare these clothes with the picture of the murderer. Then go to Sonia.


    Sonia

    Inspect the apartment for Sonia comes from behind and shooting at you. Follow the prompts to avoid attacks and then call Sonia. Answer to his question: "we have never seen ..." and "the sooner I closed the case ...". Then take his permission to search his apartment. Take the bottle of dye that is under the stairs. Then look at the window which is to the right of the sofa. Clean it to see several objects, including a magic ball. Move it between objects to release it through the hole in the window at the bottom right. Then open the ball to retrieve the note and money. Locate the digital code that is left of the door. The code is the word BIOBLES backwards. This gives: 5378018.

    Enter through the door to find a plan of sewers of the city to find your way. Go down to the first intersection. Down in the second intersection. Still down in the third intersection and again down into the next intersection. Follow the long path to the last intersection and go up to find out who is in the penitentiary of the city. Then look at the hairdresser who is on the right of Sonia. Dig all the drawers before examining the grid. Color the boxes to reveal the operations and get the numbers 3236 in red circles. Take the laptop that Sonia is in the bottom drawer and turn it on. Enter pin code 3236 and look at all the directories of messages and calls.

    Then, turn your ideas up and answer your question: "mother", "package recommended" and "like coded messages." Theresa Mitchell then confirm the phone number and Ed Lexter for voice. To conclude your analysis answer the questions true or false in this order: false, false, true, false, true, true, false and true. Then talk to Sonia about Ed and validate the advertisement in the newspaper to contradict it. Then answer him with "I came across his message by searching your mobile phone." Speak a second time with Sonia about his work. Tell him that "you did this mission pinball" Ed then "gave disproportionate weight to a mission so trivial". Then let Sonia and return to your HQ.

  4. #4
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    Re: Red Johnson's Chronicles PS3 Walkthrough

    Headquarters

    Analyze new items each, including the bottle of dye for Sonia footprint. Then check the map before going to the bridge.

    Drownedmen's Bridge

    Go right and ring the door of the concierge who is on the left. Tell him you want to visit Tom. You see, while Tom does not exist. Go back home to see Sonia. You can also obtain the testimony of the caretaker before leaving.

    Sonia

    Talk about Sonia's friend Ed. She will describe it to you. Rebuild her face with the images and change the image of the forehead, eyes and nose to recognize Carlos on the picture. Then come back to see the concierge.

    Drownedmen's Bridge

    Talk to the concierge about Carlos. She sends you walk and you banned from entering. Then climb the fire escape to reach the window. You must first disable the alarm. Place the four green squares in the center of the panel in order to disable the alarm. Then move the square horizontally and vertically to achieve your goals. Then open the shutters and rip the boards. Clean the glass and then break it to open the window and enter. Follow the prompts to avoid attacks of Carlos.

    Then talk to it and choose those answers during the dialogue: "the sheer size of my genitals," "you" and "... we can talk quietly." At the end of the discussion, return to your HQ. Go to your folders to find the record of Carlos with his number on it. You're going to call him away from his apartment in order to search him. Call Carlos and then answer the questions by selecting "your friend Ed," "has been there or should not be ..." and "... we could meet." The way is now clear for the apartment of Ca. Before leaving the apartment of Carlos, go to the concierge and ask questions. Then go to the apartment of Carlos.


    Carlos's hideout

    Examine the voodoo mask that is to the right of the sofa. Enter the following code sequence: 25, 16, 54, 28, 30, 09 and 33. Take the lighter that is in the box. Examine the chest to the right of the window. Code figures are hidden in the table located above the trunk. Then enter the code 4513. Take the pistol gold found in the trunk. Examine it and open the back of the charger. Then open the loader to retrieve the ball that is inside. When Carlos comes back, talk to him about his escape. Then confirm the picture of the way to contradict. Then discuss his time in prison and return to your HQ.

    Headquarters

    Analyze the new indices, especially for the lighter footprint of Carlos. Go to Compare and compare the bottle of dye clothes with Sonia prisoner. Compare this time the bottle of tincture of Theresa with the clothes of prisoners. Then compare the bullet removed from the gun Carlos with that found in the clock and gun Carlos with the ball socket. You conclude that the weapon while Carlos is not responsible for the murder of Ed. Then go under the bridge to find Ringo.

    Under the bridge

    Talk about Ringo evasion and validate the piece of newspaper to contradict him. Then tell him that "the escape took place yesterday ..". Then answer other thoughts this way: false, true, false, false, false. Then go up on deck and go to the garbage room on the right. You can, by the way, tell the agent that Robert is still on the scene. The door is padlocked and you must find the code for this lock. Use the intercom which is left to speak with the concierge and know the age of her grandchildren. Put these numbers in order of preference of their grandmother. Then enter the code 9547. Dig into the bin and get a crowbar, a vegetable peeler and a bloody word on a piece of paper. Put things in place in your head and answer your thoughts, "then get a package file", "go home and change," "in the pocket for holding a prisoner" and "the killer". Then come back to the HQ.

    Headquarters

    Analyze the new indices and then compare the fingerprint on the gun with the imprint of Ringo Ringo. Also compare the socket with the gun Ringo. Then go to Sonia.

    Sonia

    Talk to Sonia that you describe the mysterious woman. To reconstruct the face, change the front eyes and chin. You get the picture of Theresa.

    At Ed and Theresa

    Talk to Theresa and tell him: "you did escape Carlos" and confirm the piece of paper to support your claim. Then answer "the individual black and Sonia ..". Then go see Carlos in his apartment.

    Carlos's hideout

    Talk to Carlos and validate the ball clock, the ball of gun Carlos and the clock. You now have all the clues in hand to solve your case. Will return to HQ.


    Trophies
    • This detective : Complete the game.
    • Through the chestnuts from the fire : Turn off the alarm in less than 20 attempts.
    • Quick reflexes : Win all quick succession.
    • Steeplechase : Fill out all the puzzles.
    • Voyeurism in the grass : View all quick failure sequences.
    • It works : Win a first quick succession.
    • First Steps : Complete your first puzzle.
    • Case closed : Complete the game 100%.
    • I Am Legend : Complete the game with Class A
    • Director cut : Win every game in quick succession, the first time.
    • On the first shot : Fill out all the puzzles on the first try.
    • Express delivery : Complete the game 100% as soon as possible!
    • The game also benefits from a realization of good quality with well-modeled 3D scenes that do not, however, to move freely: in the same place you can sometimes move from one position to another, but all are predefined.
    We then have the right to a nice shot of the camera which somewhat compensates the lack of freedom.

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