35 fighters, 20 scenarios, devastating combos and the same gameplay that made it big on consoles. Super Street Fighter IV is portable with a fighting spirit intact, although this time more three-dimensional and adapted to all sorts of aspiring wrestler. Without preamble, Super Street Fighter IV 3D Edition is the best launch title for 3DS, a game that not only imitates the fighting spirit of his older brothers (Xbox 360 and PlayStation 3), but also allows us to take just his own visual sensations, and without exaggeration, in our pocket. The work of Capcom MT Framework engine Mobile is spectacular, a good demonstration of the graphical potential of this new machine and also an example to follow in the future by the other companies, including Nintendo itself.
- ONLINE / LOCAL WIFI MULTIPLAYER : Fight your friends around the world or in the same room with Nintendo's online network.
- 35 PLAYABLE CHARACTERS : A huge selection of fighters from Ryu, Ken, Hakan, Juri and many more.
- FIGURINE MODE : Cool meta-game features figurines of iconic characters who battle automatically via Street Pass when passing another 3DS owner. Next time you play the game, view the results and collect your loot.
- 3D MODE : A new over-the-shoulder camera option offering an exciting new perspective of the action.
- GAME SHARING : Play a game with a friend using Ryu, even if they don't have the cartridge.
- BE A SPECTATOR : Use your own 3DS to watch friends battle live.
- LITE/PRO CONTROL MODES : Using the touch screen, use two new control schemes to pull off challenging moves with ease (Lite) and to better access button combination such as throws and three punches (Pro).
Playing as Beginner
Chatting with producer of the series, Yoshinori Ono, told us that for Street Fighter IV would work in 3DS should raise it assuming it was a version where you could connect an Arcade Stick, default control method for advanced players beat'em up. Not only has managed to implement a control that recreate all SSFIV opportunities in desktop shortcuts via the touch screen, but also with the implementation of Lite mode.
Lite mode lets you use the touch screen to place 4 shortcuts, 4 macros, 4 special fighter. So that we understand, only to press one of those 4 boxes on the touch screen, your character will execute a movement. And no matter whatever, special attacks, attacks EX, Ultras, or Supers, and also require charging or not. Everything comes instantaneous. This control is so accessible that any novice could embarrass the top most experienced player.
Playing as Pro
To understand the personality that has SSFIBV 3DS version, it is necessary to understand the two control schemes that have been inserted. Pro mode is the option that the purists will want to select, is a replica of managing the desktop versions, Nintendo 3DS carried. The console has 6 buttons which share the basic strokes: loose fist (jab), middle fist (strong), strong fist (fierce) and low kick, kick, medium and strong kick. As in the arcade version, where the machines have 6 buttons for attacks EX-improved versions of each character's special attacks, we must press two buttons at once, while for the triple, of course, three while the Ultra-to activate. This on a machine that has 3DS distribution is slightly uncomfortable. We should press a trigger, plus two shoulder buttons. And certainly not natural.