INTRODUCTION :
ZBrush 3.5 AIMS to bring you creative freedom and an end to Technical constraints. The origin of the name comes from its software technology start, or rather the pixol 2.5D (the second dimension and a half). The pixol is proprietary technology Pixologic, it is the advanced form of pixels found in an image. It contains color information and position, but also the material, light and depth, hence the name which means ZBrush's brush depth (Z axis represents the depth of 2.5D and 3D). The exception of 2.5D is that you can turn around pixol, it is pixol running. With new features like ZSpheres II, ZSketch, Quick Sketch, Surface Noise, Planar Other brushes and many new enhancements, REACH will your art a whole new level. With this new version, we Have Refined and added to ZBrush's Already exceptional toolset, Improving the traditional natural half ZBrush That feel is famous for. I am trying to make it Easier than ever for you to create organic characters, mechanical objects, environments or product designs. If you are an illustrator, video game or VFX artist, product designer or just a Hobbyist Passionate about 3D, ZBrush is for you.
Sketch your mind -
With ZBrush 3.5, create at the speed of light with sketching new features :
The software does not limit itself to create textures simulating the reliefs , it helps create textures, it affects each side with a color model (called "Polypainting" = painting polygon). Since the number of faces is very dense, we can paint a very easy way to small details. You can also create texture modifying the brightness of certain parts (Diffuse Map) or texture simulating the shading (ambient occlusion baking). Quick Sketch Allows you to draw your thoughts and ideas in 2D in a simple and elegant way to rough them out so That You Can Quickly find the best approach and move forward. ZSketch, Combined with The Improv ZSpheres II, adds the Ability to directly create Freely in 3D space, sculpting shapes and forms That You Could Previously only dreamt of. In Addition, your editing is ZSketch as easy as manipulating a simple skeleton. The variation of poses, forms, and deformations is endless.
Discover a new world with Hard Sculpting -
Already popular for organic ITS Capabilities, ZBrush is now opening the door to mechanical sculpting. Create Weapons and armor, vehicles or robots, jewelry, product designs ... Can you imagine if it, There are tools to help you create it!
With features like the new Set of brushes (Including Trim, Polish and Planar), combined with the option to create new Remesh Boolean-like objects, new Auto Masking Functions based on polygroups, Lazy Mouse with Improved Backtrack feature, you will be Able to Accurate planar surfaces make on your models. But These Are Also free form, Following the curves of your imagination.
The combination of These new features Enables you to build a near infinite array of brushes, Which Will Perfectly suit all your sculpting needs. To help you get going faster Even in your new mechanical world, ZBrush Provides Several new-dedicated hard-surface brushes by default, or to load at will!
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