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Thread: Legend of Zelda Spirit Tracks - Complete Guide

  1. #1
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    Legend of Zelda Spirit Tracks - Complete Guide

    The Legend of Zelda: Spirit Tracks is the fifteenth installment of Nintendo's The Legend of Zelda series. It brings the usual gamut of dungeons, puzzles, and hidden treasure for which the franchise is so well known. Spirit Tracks features a new mode of transportation, as Link voyages by train, which offers up new possibilities for problem-solving. I have some tips that will help you in your adventure, as well as obtaining additional boxes inside.

    Start the adventure:

    Village Prokit:
    Head to the north to the train platforms and go towards the castle. During the journey, you will learn the basics to operate the train and arrive safely on the platform of the castle while avoiding the other trains.

    Citadel of Hyrule - Hyrule Castle:
    After the ceremony, read the letter from Zelda to get the route to take on the card: leave the throne room and take the stairs on the right where the young apprentice soldier. Be careful not to get spotted by the guards. On the roof of the castle follow the path indicated by the letter, go north and take the right door to enter the 1st floor.

    Inside, take the stairs to the 2nd floor to go to the Board of Zelda.You must now leave the castle with the princess to go to the tower of the gods. On 1st floor, go Zelda died in the corners of the vision of the guards bring the first on the path that is guarded by a young apprentice, then let it move toward the exit (you've borrowed to access the 1st floor) when the road is clear.


    In the garden, bring in the Link field of vision for each guard that Zelda can pass without being seen:
    1st Guard: Link Place the left guard and made Zelda cross from the right.

    2nd Guard: Link Position behind the guard and get through Zelda under guard behind the bushes.

    3rd Warning: Throw a rock in the opposite direction of the field of vision care and Zelda made through quickly before it returns to its original position.

    4th Guard: Link Position left the guard and take out Zelda to the castle.

    Around the turn of the gods:

    Hyrule Castle
    Back at the castle, go through the throne room and take the door right up to the Board of Zelda. After obtaining the flute of the earth, return to the first floor and take the stairs to the west of the first floor to go behind the castle and talk to the guard to exit. Unfortunately you can not go out unarmed. Go therefore to the captain of the guard in the room right on the ground floor to retrieve the sword apprentice.

    Outside the castle
    Step onto the last platform and throw a bomb at the wall in the center of the platform to unlock the passage to the tower of the gods.

    Cave Tower
    Move the block to the south-east of the cave and have it forward to the deck to the north to access the chest containing the key you can take the stairs.


    1st Floor
    Move to the next exit by destroying blocks with bombs. To initiate the transition, hit the switches in the following order:
    1 / right switch
    2 / high switch
    3 / low switch
    4 / switch left

    Continue your path to the entrance of the Tower of Gods.

  2. #2
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    Re: Legend of Zelda Spirit Tracks - Complete Guide

    The Tower of the Gods 1:

    Ground floor
    You must retrieve three tears of lights you avoid detection by the spectrum. Start by taking the tears in the west and north of the map. For the last tear, hit the switch to north-east to reveal a bridge. Cross the bridge to take the last tear and open the door with Zelda.

    1st Floor
    Advance Zelda to switch to lower the spikes. Then, south of the map, move Link and Zelda on the floor to open the door. Remember to plug the hole with the mouse body, and move the switch to Zelda who is behind the spectrum.
    After the spikes come down, put Zelda on the left or right of the spectrum to distract his field of vision, and move Link to the 2nd floor stairs onto the stele Scots.



    The temple sylvestre:

    Before leaving the dock, go to the rocket stone north-west to learn the song of healing.

    Ground floor 1
    Use the seeds by throwing them into the switch, which is on the right platform to bring up a bridge. Go down south and battle enemies in order to take the stairs.

    1st Floor 1
    Go north, avoiding the purple smoke and eliminate enemies for propeller gusts. Use the propeller gusts to drive the propeller and access to the stairs to the northwest.

    Ground floor 2
    Blow on the key completely out of the crevasse. Move towards the door to use the key, and then face the enemy to take the stairs to the southwest.


    1st Floor 2
    Mount directly to the 2nd floor. Blow to bring the seed into the switch and turn the key. Get off on the first floor to open the door and take on the mini-boss.

    Mini Boss
    To beat him, you expect it sends you to a skull. Blow this time with the propeller to stun the boss and give him a sword. Repeat again to kill him and climb the central staircase.

    2nd Floor
    Go south-east, hit a caterpillar that she starts in a ball and blow it towards the bricks to open the passage.
    Blow the smoke to take the path and activate the switch.

    Go south-west to actuate the second switch. Use two tracks for breaking bricks and actuate the switch, you can now take the boss key. Follow the route table, behind the key, to avoid to show his hands. Once the door is unlocked, the boss battle.

  3. #3
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    Re: Legend of Zelda Spirit Tracks - Complete Guide

    The Tower of the Gods 2:

    3rd Floor
    Start by collecting the tears of light. For the tear in the middle of the lava, use the screw to gain access to the tear. Attack then a spectrum for Zelda it inserts. Cross Zelda on the path of lava with Link on his shoulders, and take the stairs.

    4th Floor
    Go forward in the path of lava and rotate the two helices to open the door. Traps the monster between Zelda and Link to get the key (start with Zelda indicating an attack and pinned the monster with Link). Open the door, cross the path of lava, and climb stairs.

    5th Floor
    Face the monster to open the passage. Move to the south platform for Link up on the shoulders of Zelda. Stay on the shoulders of Zelda and move towards the key. Use the screw to take it. Open the middle door and go up to the stone owl.



    To Temple Owl:

    Owl Sanctuary
    Assemble at the top to enter the sanctuary. In the room after they activated the stone, go up to the left until the central head, then diagonally to advance around the statue to the right of the middle row, and then advance diagonally toward the door.

    Play the song of the Renaissance to the temple. After crossing the blizzard without reaching the temple, go back to see the mayor of the village Skimo telling you to go to the plains east of the map to meet someone who knows how to cross the blizzard.

    Station Lake
    Visit the house and circle on your map the locations where you can find Ryan on the plain. Take the train to the plains and stop at Ryan, the person who photographed. Talk to Ryan for that shows you the route to take to reach the temple (blow on the card). You can now go to the temple.



    Temple Owl:

    Ground floor 1
    Move to the central room, and move the bell to tile north. Hit twice the bell to open the right door. In the next room, slide the box in this order: bottom, left, top, right and up. Take the platform to go outside. Use your screw to actuate the switch to using the enemy's balls, and take the stairs.

    1st Basement 1
    Move the crate in the water and jump on it. Rotate the screw to open the door and use the propeller gusts to advance the credit union.Put the second box into the water, and move to the next platform. Go into the room to the left to eliminate enemies. Get the boomerang and use it to activate the two switches.

    Ground floor 2
    Use the boomerang to reach the switch and open the door. Take the second bell to the gray box of the central hall. Do the following movements for the bell reaches its slab: top, left, down, right, down, left and down. Take the boomerang and made the bells in the following order: medium bell, small bell, small bell and medium bell. Take the south door, which just opened. Use your boomerang to melt the snow (with flames) and learn the order to light the torches: 1, the torch straight up, 2, the torch down the right, 3, the torch left top and 4, the torch left bottom.

    1st Basement 2
    With your boomerang, use the blue flames to a path in the water and reach the key. Open the door and fight the enemies. Once the door opened, use the red flames to thaw the propeller.Reuse blue flames to advance to the propeller and let it run to open the door. In the north room, make an ice road to reach the stairs to the west.


    Ground floor 3
    Move to the outside of the dungeon and melt the snow to see the new partition. Inside, move the bell in the following order: top, right, down, left and above.Make an ice road to cross the bell and open the door by pressing the tile into the platform from below. After returning to the central room, use your boomerang to put blue flames in the torches located next door to the north.

    Make an ice road, and move the bell in the following order: bottom, left, down, left, top and right. Hit the bell with your boomerang in the following order to open the door, big bell, medium bell, medium bell, bell, medium bell.

    1st Floor
    Go near the door of the boss to watch the table showing the location of blue and red flames. Then go into the room and use your boomerang to light all the torches with good flames blue north, south and north-east, red in the northwest, southwest and southeast. Enter the room east and battle the wolves. Keep going to the boss key and operates the slab north of the key to bring up the bridge. Blow away the key with the propeller so that it reaches the bridge and open the door to go to the boss.

  4. #4
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    Re: Legend of Zelda Spirit Tracks - Complete Guide

    Towards the turn of the gods 2:
    Exit the temple and go to the new path to the temple of the gods. Stop on the new dock to unlock the workshop Tomar.
    Feel free to whistle the chimney gear to land the store by Terry to buy the bomb bag for 500 rubies.

    The Tower of the Gods 3:
    7th Floor
    Use your boomerang to light the torches and get more light. Continue to turn to the south of the map to reach the stairs.

    8th Floor
    Continue to light the flames to move forward and avoid the ghosts. Once near the spectra, get behind them to have light and reach the tear in the center.For the second tear, blow the flame isolated on the top right to discover a crack on the wall. Take the bomb to the north (or use one of your bombs if you purchased the bag) and run the cracked wall on the top right to recover the second tear. Retrieve the last tear in passing on the road just after the bomb. Zelda Place into a spectrum and you help its flames to cross the bridge, bottom left of the map. Once arrived at the door, light the torches by Zelda to take the stairs.


    9th Floor
    Put Link on the slab near the door, and Zelda on the slab in the north-eastern door. Move towards the door the boss and you will find a symbol on the ground in the form of Z. Continue to advance to the boss key and front door, draw the symbol Z as you saw on the ground. Use Zelda to get the key and move cautiously towards the door of the boss by removing his hands.

    10th Floor - Boss
    Use as bait for Zelda Link back to the boss and attack him on his back. Then go up to retrieve the stela navy.

    The country navy:

    Exit the tower and go to the new path that leads to the marine region. Stop on the new platform.

    Railway Bridge
    Move toward the shop to discover that the bridge is damaged, then enter the shop. Talk to the manager to tell you that he needs Tomar you met on the quay next to the tower in the land of snow.

    Workshop Tomar
    Talk to Tomar and take him to the station deck. Tell Ryan to the dock so that you learn the rules to follow in the train operation, so that the train leaves Tomar.

    Railway Bridge 2
    Talk with Tomar near the bridge, then go visit Linebeck III. After your discussion, you will receive a letter indicating the location of the treasure. Enter the cave and go right at the end to exit. Before the grave Linebeck I go to the stone statue and learn the song of light. Follow the path of light that tells you to operate a switch with your boomerang. Then use a bomb on the wall of the small island and enter the cave. Inside, defeat the enemies and do not open the trunk to avoid losing your shield.

    Use the song of light to activate the diamond lights and follow the signs to the letter from the intersection of light, 4 tiles at north, 6 tiles to the west. Play the song of secrets to reveal the chest and take the treasure. Tell Linebeck for the bridge is available. Take the road or share your treasures with Linebeck to improve your train or earn jewels.

  5. #5
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    Re: Legend of Zelda Spirit Tracks - Complete Guide

    The Temple Marine:

    Ground floor 1
    On the left room, note the signs of stones, and take the stairs to the north.

    1st Floor
    Take the moving platforms to reach the large room where qutre switches in a vacuum. Use your boomerang to hit the switches in the following order: 1 left, 2 right, 3 up, 4 down. In the hallway where the rocks, use the boomerang to activate the switch and open the second door in the first place.Back on the ground floor.

    Ground floor 2
    Take the stairs to the east of the map, via the corridor was blocked by rocks. On 1st floor, go towards the stairs leading to second floor.

    2nd Floor 1 - Mini Boss
    Type it when he takes you back to him. Avoid his attacks with a whip when he catches you or missed their targets. You get the whip. Go into the west room, using the whip to take the stairs.


    3rd Floor 1
    Go south and pull the lever with the whip to open the door. Pull the lever in front of the platform is shorter. Take the stairs.

    2nd Floor 2
    Go west to the south room and transfer the sword from one mouth to another. Take the key and open the door north of the map.

    3rd Floor 2
    Pull the lever to open the door and go to the previous room. Go north-east using the whip. Engage the enemy and take the staircase.

    4th Floor 1
    Go to the room left in the center of the map, toggle and climb on the propeller to reach the stairs on the platform isolated south-west.

    5th Floor 1
    Eliminate enemies with sword-lever to reveal a tree trunk. Back in the 4th floor.

    4th Floor 2
    Take the propeller to go to the central room, and pull the three levers in front of you to unlock the trunks north. Go to the room to the north, and cross using your whip to take the stairs.

    5th Floor 2
    Go to the next platform and activate the switch. Memorize the location of the blades. Go into the room right into the key. Return whence you came.

    4th Floor 3
    Put the slides in the same position as the 5th floor to open the second door. Open the door with the key, and move towards the stairs.

    5th Floor 3
    Pull and climb on the propeller, and land on the mobile platform. Take the boss key, toggle the slab and move, eliminating the 4 hands to facilitate access to the door.



    The tower of the gods 4:

    12th Floor
    Move to the tear in the southeast of the map. Operate the switch in the security zone in north-east. Step onto the platform north-east and jump from trunk to trunk with your whip to take the second tear on the small platform in the north-west. Using your boomerang turn on the second torch with the flame of another candle, south-east. Take the key on the safe unlocked.

    Using your whip, put the blade in his mouth right, north-east. Take the key on the safe unlocked. Open the door to the south-west and north-east and take the stairs.

    13th Floor 1
    Use your boomerang to sound the ghost and then come close to the spectrum. Use the boomerang to hit a wall and draw the spectrum. Go around it and take the last tear. Bring Link and Zelda on the 12th floor.

    12th Floor 2
    Teleport Zelda the phantom is on the other side of the door. Move Link and Zelda on the two switches between the door and knock together. Take the stairs to the northwest.

    13th Floor 2
    Walk into the sandbox. Place the slab on Zelda and Link on the slab across the sand. Near the door, put Link on the red platform to the left and Zelda on it near the door. After exchanging places, grab the blade with his whip and throw it into the mouth of the statue to open the right door.

    14th Floor
    Put Link on the yellow platform, and made progress on the other Zelda yellow platform to the south. Move Link to the north through the pile of sand and move the block on a slab in the north.Reverse the position of Link and Zelda with the blue platform. Place the slab on Zelda and Link bring back to Zelda. Open the door with the two characters to get the key. Replace Zelda on the tile that Link crosses the pikes.

    Move Link to the crevasse and operate the switch with the boomerang to bring up a bridge over the pile of sand. Teleport Zelda with the ghost and put on the red platform to reverse the position of the two characters. Teleport Zelda on the same phantom and operates the slab in the south to remove the spikes. Zelda put forward to block the rocks and climb toward the two slabs and bring up a bridge. Use your boomerang to sound the ghost and take him with the propeller on the platform with two slabs after the sandbox. Teleport Zelda and put both characters on both panels to open the door. Take Link and Zelda teleport to the door and go up the stairs.

    15th Floor
    Teleport Zelda in the left room and imitate the actions of the spectrum in the room opposite to connect the slab to the green red slab green, go straight right, then diagonally to the slab at the bottom left corner, go to the green tile, then diagonally to the red tile. Go up and grab the stele of the fire.

  6. #6
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    Re: Legend of Zelda Spirit Tracks - Complete Guide

    The Tower of the Gods 5:

    17th Floor 1
    Use your bombs to get to the tear in the southeast of the map. Beware, the explosion of bombs can alert the spectra. Go towards the north-west side of the stairs and move the blocks to reach the pad that unlocks a chest in the northeast. Go north-east and use your whip to cross the pit and grab the key.
    Open the central door to the north and up the stairs.

    18th Floor 1
    Take the orb on the platform to the north-east and bring the last room on the far left. Place on the square and point the arrow to the Walk on the slab and use your boomerang to guide the arrow from the second orb up and shoot an arrow at the orb.right. Walk on the slab and use your boomerang to guide the arrow from the second orb up and shoot an arrow at the orb. Take the bridge and help you to spectrum that destroy the blocks to reach the second tear and stairs.

    19th Floor 1
    Help yourself to destroy spectrum blocks southeast of the room to retrieve the orb. Move the block to the north-east between the two platforms in the north to put the orb on the square.Put yourself on the platform near the stairs and use your boomerang to point the arrow to the orb up. Walk on the lab in the north-east and shoot your arrow at the orb. Get the tear and take control of the spectrum of steel.


    18th Floor 2
    Use the spectrum capacity to destroy the totems of rock to reach the stairs from the central square.

    17th Floor 2
    On the square, you must move the small and large blocks to operate the slabs on the four corners of the room. Start by moving the boulder in the middle of the room toward the two slabs in the north-west. Move the small middle block to the slab in the southwest. Move the boulder near the slab up for Link to go out and then put himself above the small block to push the slab. Place two small blocks to the two slabs in the north-east. Place the first tile on the left. Place the second small block on the slab above. Finally, put Zelda on the slab in the southeast that Link gets the key and return to the centrality of the 18th floor to unlock the door.

    19th Floor 2
    Battle your way through Zelda to cross the rocks. Advance Zelda to switch to the north to facilitate access to Link and go to the stairs to the south by destroying the blocks on the road.

    20th Floor
    Operate the two slabs and battle enemies that appear with the spectrum of your arms. Once the ghosts arrive, use your sword to transfer Zelda in a new body.

    19th floor 3
    Get on Zelda Road to cross the lava. Move the stairs, take the first orb and bring it on right platform. Post it and point the arrow to the right.Go back to Zelda and use your whip on the logs to reach the platform in the north. Take the second orb and put it on the left platform with the arrow pointing left. Put Link on the north platform and made that Zelda takes the orb on the left platform. Shoot the orb to the right then the left to unlock the door. Bring Zelda and Link, with the whip platform on the far right, and knock it loose Zelda for the orb. Move toward the stairs to climb.

    21th floor
    Bring Zelda to the boss key in avoiding the piles of sand. Once recovered the key, take Zelda on the platform to the north to reach the red tile. Kill the first two enemies with swords and two others with your arrows and then swap your place so that Zelda opens the door to the boss.

  7. #7
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    Re: Legend of Zelda Spirit Tracks - Complete Guide

    The tower of the gods 6:

    After receiving the arc light and the sword Locomo, return to the tower of the gods to take the compass light. Climb to the top of the tower and use the arrow lights on the eyes to open the passage.

    28th Floor 1
    Do the spectrum next to you and go back to the 29th floor.

    29th Floor 1
    Operate the tile down the pike and cross the lava with the boomerang activating the two switches. You only have a few seconds to activate the two switches: Advance Zelda a switch to another and meanwhile send your boomerang to activate.

    28th Floor 2
    Read the stele to the north to learn that he must turn off the lights. Use your propeller to extinguish the flames and to unlock the door. Transfer Zelda on the spectrum flamboyant. Travel back to 29th floor and continue downstairs to return part of the 28th floor or you have captured the first spectrum. Go south of the room to light the two torches, south-west, with the specter blazing to open the door.

    27th Floor 1
    Go north using the wand to take Zelda and light the two torches.Retrace your steps and make up Link on the platform that rises on Zelda. Advance using the wand to retrieve the key then go back downstairs.

    28th Floor 3
    Go back to the 29th floor back across the lava and take the stairs. Go south at the location of the spectrum teleporter. Distract him by tapping on the stele for the knock back and take control. Shoot the eye to appear in the second room where you go later.Go back to the 29th floor to back across the lava and take the other stairs. Use a bomb northwest of the room to open a passage.

    29th floor 2
    Use the sand to be above Zelda. Move to the platform with the slab. Put Link on the red platform and teleport Zelda on the red platform, on the other hand, using the monster teleporter.Blow the monster with your boomerang and take it with your propeller on a flat surface to teleport Zelda. Place Zelda on the platform behind the yellow spikes and swap places. Advance and bait spectrum eye care for it drowns in the sand. Shoot the eye, swap places and go through the door.Use the sand to ride on Zelda, point the arrow to the orb up with the boomerang and shoot your arrow of light. Take the stairs.


    27th Floor 2
    Open the first door (the left) and move towards the stairs.

    26th Floor
    Move Link to walk on the slab and make a bridge appear to Zelda.Use the sand with your wand to get on Zelda and use the whip on the log.Walk on the slab to see another bridge to Zelda. Teleport Zelda on the platform where the spectrum. Orient the arrow in the orb up.Use your wand to help meet Zelda and take the orb. Step on the little raised platform and shoot an arrow of light on the orb.Retrace your steps to transfer a spectrum Zelda flamboyant and open the middle door to 27 floor.

    Turn the torch on the platform and then with your boomerang, lighting the torch on the sand and then the ditch. Finish with Zelda which lights the torch surrounded by spikes and pull on the eye.Back in 28th to transfer Zelda on the spectrum of steel and open the door in 27th. Advance Zelda north and operates the switch to stop the rocks. Destroy the totems and blocks access to the monster teleporter. Bait spectrum teleporter to transfer Zelda. Back in the 27th to take the left door. At 26th, Zelda teleport into the room where you used the specter of steel and place it on the red platform. Make advance Link north-east room and share the seats.

    Place the slab on Zelda and shoot the arrow of light on the orb.Teleport to Link and Zelda back to the 27th to take the middle door and take the stairs in the north through 26.

  8. #8
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    Re: Legend of Zelda Spirit Tracks - Complete Guide

    Mallard:

    Go towards the island in the sylvan countryside. Once inside, collect the tears of light and go for the trains to crush. When you tear, feel free to forward or backward depending on the position of enemies and very often use your whistle to have accelerated to reach your enemies.

    Boss: Train demonic
    When the boss slow to change lanes, do not forget to stop and change lanes to be always on his left or his right.

    1st phase : Shoot the barrels on both sides of the train before the boss can send them on track.

    2nd phase: Shoot the lasers on both sides of the train.

    3rd phase: Pull the four blue lasers to slow the boss. Accelerate to shoot his head. Once he gets behind you, pull his head to defeat him.


    Boss: Mallard demon king
    Advance Zelda to his body so that it protects you from the radius of Mallard. Use your whip to remove the mouse and tap it Kimado to disappear for a few seconds. If unfortunately Zelda is captured by Kimado, use your boomerang to cut the son. Once Zelda has captured his body. Shoot an arrow of light on the body.

    Boss: Mallard Kimado owned
    1st phase: Use your sword to destroy the balls, the time that Zelda has finished concentrate the light. Use a spin attack when Mallard sends balls that cover the entire screen. Play music from Zelda to move to the second phase.

    2nd phase: Deflect attention from Mallard for his back is exposed to Zelda and shoot when the target is yellow. Repeat 3 times for the attack that lies on the ground. Destroy your sword with one of his horns. Repeat to destroy its second horn. Tap once his back and rub the screen to give the coup de grace.

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