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Download Free 10 EBooks of Macromedia Flash

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  #1  
Old 23-08-2008
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Download Free 10 EBooks of Macromedia Flash
  

Brian Monnone, Guido Rosso, Michael Kemper
Advanced Flash Interface Design Advanced Flash Interface Design





As a competent Flash designer, you’re probably comfortable with all of the basics that Flash has to offer. However, you’ve probably looked at some of the amazing Flash sites on the web and thought, "How'd they do that?" However, you’ve probably looked at some of the amazing Flash sites on the web and thought, "How'd they do that?" Well, youll find out in this book. Flash allows users to create some amazing interactive interfaces to interact with Rich Internet Applications, e-learning systems, and simple Web sites. In this book, two of the most talented Flash designers in the world will show you how to use them effectively to create breathtaking visuals for your Flash web sites. There is also a tutorial on testing your work, and exporting and finally publishing it. Summary of contents: Summary of Contents:

* Chapter 1 Flash Overview
* Chapter 2 Creating Usable and Innovative Experiences
* Chapter 3 Interface Designers Guide to Color
* Chapter 4 Planning Your Interface Design
* Chapter 5 Vector Drawing and Effects in Flash and Illustrator
* Chapter 6 Understanding the Timeline and Layers
* Chapter 7 Working with 3D Vectors
* Chapter 8 Using Video in Flash
* Chapter 9 Photoshop Techniques
* Chapter 10 Moving from Photoshop to Flash and Effective PNGs
* Chapter 11 Creating Animated Effects
* Chapter 12 Flash Textures
* Chapter 13 Photo Editing in Photoshop and Flash
* Chapter 14 Finishing Off Your Site

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  #2  
Old 23-08-2008
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Joey Lott, Robert Reinhardt - Flash 8 ActionScript Bible




To create Flash applications that sizzle, you have to learn the code. In this comprehensive guide to the latest version of ActionScript, the object-oriented scripting language for Macromedia Flash, you'll get the detailed instruction and step-by-step tutorials you need to write robust code and create sophisticated interactive animations. Work with objects and components, interoperate with JavaScript, create games, and more - it's all here in this informative book for developers, programmers, and designers.

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  #3  
Old 23-08-2008
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Doug Sahlin - Building Flash Web Sites For Dummies



Gone are the days when you could get by with a boring Web site. With Flash, you can add interactivity, video, an exciting and easy-to-navigate interface, and eye candy like custom cursors and flying text. This friendly guide makes Flash fun and easy, so you can have your site up and running in no time.

Discover how to Discover How to
* Build an interface with custom buttons and menus
* Include animation and soundtracks
* Dress up your text
* Create tween Animations
* Create ActionScript Objects
* Test and publish your site

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  #4  
Old 23-08-2008
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Todd Perkins - Nintendo Wii Flash Game Creator's Guide




Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.

* Build Flash-based objects, layers, and controls
* Work with timelines, keyframes, and. SWF files
* Develop and animate original characters, backgrounds, and landscapes
* Integrate unconventional mouse and Wii controller interactivity
* Create, modify, and control movie clips using ActionScript 2.0
* Design radical enemies, custom cursors, and invisible buttons
* Incorporate audio, game timers, and score tracking
* Publish your games to the Web and share them via the Wii's online service connection


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  #5  
Old 23-08-2008
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Jobe Makar - Macromedia Flash MX Game Design Demystified




So you want to be a Hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), This comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example) - learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques - but put in easy-to-grasp, practical terms.

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  #6  
Old 23-08-2008
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David Wilson, Eddie Barber, Lou Vogel Macromedia Flash Professional 8 Unleashed Macromedia Flash Professional 8 Unleashed





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E. Vander Veer - Flash 8: The Missing Manual Vander Veer - Flash 8: The Missing Manual





Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. But Flash is not intuitive. And it does not come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor.

This hands-on guide to today's hottest web design tool is aimed at non developers, and it teaches you how to translate your ideas into great web content.


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  #7  
Old 23-08-2008
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Sham Bhangal Flash Hacks: 100 Industrial-Strength Tips & Tools Flash Hacks: 100 Industrial-Strength Tips & Tools





If you've ever seen an especially cool Flash effect on the web, gone straight to your trusty Flash book to find out how to do it, then turned away empty-handed - Flash Hacks is for you. This unique book offers a collection of Flash expert tips and tricks for optimization, creating interesting effects, ActionScript programming, sound and video effects, and much more - and you do not need to be an expert to use them (although you'll certainly look like one). With Flash technology, you can create compelling Web content, expressive user interfaces, and rich applications for the Internet - all of which dramatically enhance the user experience. But Flash is not just practical, it's a wellspring of opportunities to unleash your creativity and have fun. Flash Hacks dives straight into all that's fun and creative about Flash, while presenting useful programming techniques and practical - although never mundane - hacks that can make your work easier. Geared to cover Flash MX, Flash MX 2004, and Flash MX Professional 2004, Flash Hacks begins with hacks on authoring, testing, and Web environments. You'll learn how to beat the Flash bloated bug, realistically simulate the web, create a JavaScript-free Flash sniffer, and to hack spellchecker for Flash. Other hacks in the book are grouped in the following areas:

* Primitives
* Timelines
* Symbols
* Flash Assets (sound, video, and bitmaps)
* Code hacks
* Events and event handling
* Advanced Animation
* UI Design hacks


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  #8  
Old 23-08-2008
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Phillip Kerman Sams Teach Yourself Macromedia® Flash™ 8 in 24 Hours Sams Teach Yourself Macromedia Flash ® ™ 8 in 24 Hours




Xplore the depth and flexibility of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours. Fundamental topics are presented one-by-one in a series of 24 one-hour lessons that will help you master the basics of Flash. Basic topics are presented one-by-one in a series of 24 one-hour lessons that will help you master the basics of Flash. Author Phillip Kerman, an internationally-known Macromedia trainer and multimedia expert, offers you a clearly-written, well-organized introduction to Macromedia Flash 8 without becoming too overwhelming. Author Phillip Kerman, an internationally-known trainer and Macromedia's multimedia expert, offers you a clearly-written, well-organized introduction to Macromedia Flash 8 without becoming too overwhelming. You will cover such subjects as: You will cover such subjects as:

* Drawing and Painting Original Art
* Using Motion Tween to Animate
* Animatng Using Movie Clips
* Using Actions to Create Non-Linear Movies
* Optimizing Flash Site
* Publishing to Creation


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  #9  
Old 23-08-2008
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See Jim Hague, Chris Jackson Flash 3D Animation, Interactivity, and Games Flash 3D Animation, Interactivity, and Games




Push your creative ideas to the next level in content delivery.
. Use real and simulated 3D space in your Flash games and interactive systems.

3D possibilities offer an untapped creative approach to thinking and designing with Flash. Tap into this medium by
* Creating reusable templates to reduce costs and cycle time for project development.
* Experimenting with author-provided interactive examples that demonstrate a broad range of applications from Flash website to DVD / CD-ROM delivery.
* Practicing the real-world project techniques presented by the authors in full color.
* Expanding your horizons with experimental projects.

User Level: Intermediate User Level: Intermediate


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  #10  
Old 15-09-2008
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Thank Gluteus, for sharing wonderful information !!
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  #11  
Old 06-10-2008
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Hi,

You get more books here -
http://download.macromedia.com/pub/d...ng_started.pdf
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  #12  
Old 11-10-2008
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Hello,

You can find more books related to flash here free flash vedio tutorials.
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  #13  
Old 16-10-2008
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Hi All,

You can also download free ebook - Here
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